Player Matchup

Rama
Rama
DesertOctopus
Rama
Level 66
God Stats
11W - 14L
1,378 SR
Queue Stats
411W - 445L
1,446 Elo+
Party 1
Chiron
Chiron
FapKap
Chiron
Level 48
God Stats
16W - 20L
1,552 SR
Queue Stats
205W - 204L
1,472 Elo+
Party 1
Raijin
Raijin
Pure__Illusion
Raijin
Level 61
God Stats
12W - 14L
1,600 SR
Queue Stats
260W - 269L
1,439 Elo+
Party 1
Team Averages
Level 58
1,510 SR
1,452 Elo+

VS

Team Averages
Level 47
1,440 SR
1,684 Elo+
Tyr
Tyr
JohnnyBoy5319
Tyr
Level 87
God Stats
3W - 6L
1,454 SR
Queue Stats
236W - 198L
1,488 Elo+
Solo
Medusa
Medusa
SARGENT BAC0N
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 3L
2,031 Elo+
Solo
Zeus
Zeus
parasol-diverti
Zeus
Level 29
God Stats
1W - 1L
1,366 SR
Queue Stats
41W - 26L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
8,444
650
4,899
11,726
3,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
FapKap
Chiron
12
1 / 5 / 1
8,170
628
4,830
12,988
3,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 9 / 3
7,509
578
6,656
12,537
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 14
9,360
720
4,134
7,001
6,751
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
16 / 1 / 3
11,641
895
19,389
8,580
3,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 10
9,512
732
8,250
5,770
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Chiron
FapKap
Chiron
1
5
1
0.3
W
2
0
14
9
L
0
9
3
0.17
W
16
1
3
17.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
31,773
37,251
Taken
21,351
10,204
Mitigated
11,987
7,746
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,899
4,015
0
2,998
11,726
3,496
0
2,914
8,812
0
23,381
L
Chiron
FapKap
Chiron
4,830
2,220
363
3,425
12,988
3,575
0
2,836
10,152
0
39,730
W
4,134
448
0
1,483
7,001
6,751
357
2,521
4,480
0
13,004
L
6,656
734
0
960
12,537
3,133
0
2,632
9,905
18,458
0
W
19,389
11,428
0
4,276
8,580
3,290
2,083
2,720
5,860
0
59,711
W
8,250
584
0
20
5,770
1,946
467
1,754
4,016
45,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
30,513
136
Minions Killed
161
0
Camps Cleared
0
627,895
Distance Traveled
718,771
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,444
650
47
4
0
213,870
2
L
Chiron
8,170
628
62
5
0
223,204
1
W
Tyr
9,360
720
16
1
0
268,035
6
L
Raijin
7,509
578
27
2
0
190,821
2
W
Medusa
11,641
895
67
5
0
232,568
3
W
Zeus
9,512
732
78
6
0
218,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role