Player Matchup

Heimdallr
Heimdallr
InsomniasBest80
Heimdallr
Level 125
God Stats
2W - 3L
1,851 SR
Queue Stats
82W - 67L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
Red Rivers Flow
Jormungandr
Level 136
God Stats
16W - 6L
1,729 SR
Queue Stats
93W - 70L
1,628 Elo+
Party 1
Ra
Ra
dasmasher11
Ra
Level 69
God Stats
3W - 2L
1,664 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Team Averages
Level 110
1,748 SR
1,576 Elo+

VS

Team Averages
Level 116
1,460 SR
1,623 Elo+
Cernunnos
Cernunnos
Arc_Jamesm
Cernunnos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,697 Elo+
Solo
Cthulhu
Cthulhu
UltraDragoon
Cthulhu
Level 144
God Stats
34W - 25L
1,588 SR
Queue Stats
248W - 219L
1,548 Elo+
Solo
Discordia
Discordia
iTwigs
Discordia
Level 97
God Stats
3W - 1L
1,292 SR
Queue Stats
35W - 30L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InsomniasBest80
Heimdallr
19
7 / 3 / 4
15,170
660
22,218
29,131
13,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Red Rivers Flow
Jormungandr
18
2 / 6 / 8
13,858
603
11,902
32,014
40,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 9 / 4
13,811
600
11,920
22,517
10,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arc_Jamesm
Cernunnos
17
6 / 5 / 8
14,640
637
21,122
23,568
10,258
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
UltraDragoon
Cthulhu
18
5 / 3 / 12
14,383
625
23,258
24,451
35,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
iTwigs
Discordia
17
7 / 4 / 9
15,273
664
29,071
18,745
6,893
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
18
18
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arc_Jamesm
Cernunnos
6
5
8
2
L
Heimdallr
InsomniasBest80
Heimdallr
7
3
4
3
L
Jormungandr
Red Rivers Flow
Jormungandr
2
6
8
1
W
Cthulhu
UltraDragoon
Cthulhu
5
3
12
3.67
L
3
9
4
0.56
W
Discordia
iTwigs
Discordia
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
73,451
83,662
Taken
66,764
64,054
Mitigated
52,647
21,433
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arc_Jamesm
Cernunnos
21,122
9,673
1,003
9,207
23,568
10,258
3,298
10,056
13,512
0
85,320
L
Heimdallr
InsomniasBest80
Heimdallr
22,218
9,629
0
8,762
29,131
13,144
0
19,790
8,985
0
85,510
L
Jormungandr
Red Rivers Flow
Jormungandr
11,902
2,070
0
2,082
32,014
40,522
0
14,359
17,009
50,273
0
W
Cthulhu
UltraDragoon
Cthulhu
23,258
732
2,011
4,429
24,451
35,496
0
7,423
17,028
63,736
0
L
11,920
785
4,953
5,636
22,517
10,388
0
16,970
5,247
72,066
0
W
Discordia
iTwigs
Discordia
29,071
2,958
0
5,632
18,745
6,893
893
7,330
11,415
94,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
44,296
247
Minions Killed
255
0
Camps Cleared
0
1,179,526
Distance Traveled
1,322,930
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,640
637
101
4
0
409,635
3
L
Heimdallr
15,170
660
107
5
0
440,182
7
L
Jormungandr
13,858
603
34
1
0
392,559
2
W
Cthulhu
14,383
625
63
3
0
485,426
0
L
Ra
13,811
600
106
5
0
346,785
4
W
Discordia
15,273
664
91
4
0
427,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role