Player Matchup

King Arthur
King Arthur
Madhatterjake
King Arthur
Level 107
God Stats
25W - 28L
1,462 SR
Queue Stats
291W - 311L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
Papaplur
Nu Wa
Level 108
God Stats
9W - 9L
1,606 SR
Queue Stats
50W - 70L
1,394 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vherbal
Kumbhakarna
Level 105
God Stats
3W - 6L
1,326 SR
Queue Stats
13W - 10L
1,439 Elo+
Party 2
Izanami
Izanami
justin1094e
Izanami
Level 48
God Stats
3W - 1L
1,416 SR
Queue Stats
109W - 101L
1,554 Elo+
Solo
Arachne
Arachne
kiiloo
Arachne
Level 102
God Stats
40W - 23L
1,659 SR
Queue Stats
107W - 107L
1,453 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,449 Elo+

VS

Team Averages
Level 86
1,487 SR
1,476 Elo+
Cthulhu
Cthulhu
GayFlamberge
Cthulhu
Level 69
God Stats
14W - 8L
1,660 SR
Queue Stats
77W - 68L
1,480 Elo+
Solo
Merlin
Merlin
Gr4n1t3
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IriaZeph
Mulan
Level 143
God Stats
50W - 42L
1,543 SR
Queue Stats
356W - 399L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nvîe
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
elsaporaro
Ymir
Level 89
God Stats
1W - 7L
1,234 SR
Queue Stats
145W - 130L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Madhatterjake
King Arthur
7
2 / 1 / 0
4,324
721
1,893
3,593
1,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Nu Wa
Papaplur
Nu Wa
7
0 / 0 / 0
3,915
653
591
309
97
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Vherbal
Kumbhakarna
4
0 / 0 / 2
3,297
550
655
2,720
764
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
justin1094e
Izanami
6
1 / 2 / 1
3,803
634
1,797
2,429
415
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
kiiloo
Arachne
6
2 / 0 / 1
4,259
710
2,278
4,568
1,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GayFlamberge
Cthulhu
6
0 / 2 / 1
3,718
620
1,739
3,427
2,281
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Gr4n1t3
Merlin
7
0 / 0 / 0
3,883
647
327
1,170
258
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
IriaZeph
Mulan
6
2 / 2 / 0
4,211
702
1,515
4,345
1,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
Nvîe
Ah Muzen Cab
7
1 / 0 / 1
3,949
658
2,825
2,815
629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,851
475
201
1,742
508
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GayFlamberge
Cthulhu
0
2
1
0.25
L
Merlin
Gr4n1t3
Merlin
0
0
0
0
L
Mulan
IriaZeph
Mulan
2
2
0
1
W
King Arthur
Madhatterjake
King Arthur
2
1
0
2
L
Ah Muzen Cab
Nvîe
Ah Muzen Cab
1
0
1
1.5
W
Nu Wa
Papaplur
Nu Wa
0
0
0
0
W
Kumbhakarna
Vherbal
Kumbhakarna
0
0
2
1
L
0
1
0
0
W
Izanami
justin1094e
Izanami
1
2
1
0.75
W
Arachne
kiiloo
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,214
Damage
6,607
13,619
Taken
13,499
3,856
Mitigated
4,887
5,128
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GayFlamberge
Cthulhu
1,739
253
40
970
3,427
2,281
0
90
3,112
11,466
0
L
Merlin
Gr4n1t3
Merlin
327
0
0
440
1,170
258
0
214
956
17,608
0
L
Mulan
IriaZeph
Mulan
1,515
587
111
1,862
4,345
1,211
0
164
4,181
0
15,490
W
King Arthur
Madhatterjake
King Arthur
1,893
433
0
1,315
3,593
1,502
0
1,468
1,854
0
14,245
L
Ah Muzen Cab
Nvîe
Ah Muzen Cab
2,825
1,383
0
1,766
2,815
629
0
551
2,264
0
17,711
W
Nu Wa
Papaplur
Nu Wa
591
119
0
145
309
97
21
212
97
16,618
0
W
Kumbhakarna
Vherbal
Kumbhakarna
655
77
0
500
2,720
764
0
164
2,556
6,012
0
L
201
37
0
583
1,742
508
0
227
1,515
1,972
0
W
Izanami
justin1094e
Izanami
1,797
1,510
0
550
2,429
415
0
0
2,429
0
17,577
W
Arachne
kiiloo
Arachne
2,278
1,900
0
2,618
4,568
1,078
0
152
4,416
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
18,612
133
Minions Killed
141
0
Camps Cleared
0
530,006
Distance Traveled
428,555
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,718
620
23
4
0
102,307
0
L
Merlin
3,883
647
40
7
0
94,251
1
L
Mulan
4,211
702
39
7
0
96,597
2
W
King Arthur
4,324
721
25
4
0
101,596
0
L
Ah Muzen Cab
3,949
658
35
6
0
95,959
1
W
Nu Wa
3,915
653
30
5
0
99,898
2
W
Kumbhakarna
3,297
550
6
1
0
118,125
2
L
Ymir
2,851
475
4
1
0
39,441
0
W
Izanami
3,803
634
40
7
0
94,516
2
W
Arachne
4,259
710
32
5
0
115,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role