Player Matchup

Neith
Neith
HeXTaGG
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 3
Eset
Eset
KR99
Eset
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
15W - 17L
1,277 Elo+
Solo
Cupid
Cupid
LeaUdenH
Cupid
Level 65
God Stats
4W - 5L
1,452 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 3
Bakasura
Bakasura
WEEDKYKE
Bakasura
Level 19
God Stats
4W - 7L
1,253 SR
Queue Stats
176W - 237L
1,248 Elo+
Party 1
Cerberus
Cerberus
antoniopaz956a
Cerberus
Level 25
God Stats
1W - 4L
1,497 SR
Queue Stats
49W - 76L
1,231 Elo+
Party 1
Team Averages
Level 28
1,393 SR
1,344 Elo+

VS

Team Averages
Level 18
1,542 SR
1,290 Elo+
Chronos
Chronos
ADooLEMJ
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,493 Elo+
Solo
Chang'e
Chang'e
Jabu57
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,329 Elo+
Party 2
Artemis
Artemis
Pilouth09
Artemis
Level 22
God Stats
11W - 3L
1,711 SR
Queue Stats
35W - 43L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zenitzu
Tsukuyomi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,209 Elo+
Party 4
Tyr
Tyr
daki2031
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,157 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeXTaGG
Neith
18
7 / 8 / 8
13,596
523
18,036
19,471
8,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
KR99
Eset
18
3 / 8 / 1
12,104
466
15,535
15,941
5,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
LeaUdenH
Cupid
19
8 / 10 / 8
13,164
506
22,175
23,695
9,557
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
WEEDKYKE
Bakasura
16
2 / 11 / 9
12,282
472
5,502
26,165
10,375
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
5 / 13 / 6
12,815
493
12,199
30,961
30,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ADooLEMJ
Chronos
20
9 / 7 / 14
13,958
537
17,021
27,688
9,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Jabu57
Chang'e
19
5 / 7 / 20
13,043
502
14,829
19,863
10,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Pilouth09
Artemis
20
11 / 7 / 12
14,455
556
20,148
17,129
6,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
Zenitzu
Tsukuyomi
20
16 / 4 / 9
16,083
619
23,050
20,457
8,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 5 / 16
13,753
529
12,095
23,666
22,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
25
Kills
48
50
Deaths
30
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chronos
ADooLEMJ
Chronos
9
7
14
2.29
L
Neith
HeXTaGG
Neith
7
8
8
1.38
W
Chang'e
Jabu57
Chang'e
5
7
20
2.14
L
Eset
KR99
Eset
3
8
1
0.44
L
Cupid
LeaUdenH
Cupid
8
10
8
1.2
W
Artemis
Pilouth09
Artemis
11
7
12
2.43
L
Bakasura
WEEDKYKE
Bakasura
2
11
9
0.59
W
Tsukuyomi
Zenitzu
Tsukuyomi
16
4
9
5.13
L
Cerberus
5
13
6
0.62
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,447
Damage
87,143
116,233
Taken
108,803
64,160
Mitigated
57,251
20,567
Healing
33,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ADooLEMJ
Chronos
17,021
6,369
0
6,913
27,688
9,559
2,091
12,880
14,808
63,343
0
L
Neith
HeXTaGG
Neith
18,036
11,596
0
2,194
19,471
8,008
693
7,353
11,803
0
72,504
W
Chang'e
Jabu57
Chang'e
14,829
2,596
8,518
9,503
19,863
10,157
2,217
5,274
14,394
53,654
0
L
Eset
KR99
Eset
15,535
862
0
1,845
15,941
5,834
3,868
5,704
10,187
75,359
0
L
Cupid
LeaUdenH
Cupid
22,175
12,791
1,577
6,500
23,695
9,557
4,293
6,073
17,411
0
75,580
W
Artemis
Pilouth09
Artemis
20,148
14,013
0
258
17,129
6,599
7,684
6,224
10,765
0
78,178
L
Bakasura
WEEDKYKE
Bakasura
5,502
3,624
0
4,867
26,165
10,375
0
6,084
19,991
0
45,050
W
Tsukuyomi
Zenitzu
Tsukuyomi
23,050
6,442
0
3,968
20,457
8,519
1,564
4,426
15,976
0
107,604
L
Cerberus
12,199
479
0
3,584
30,961
30,386
533
9,010
21,670
48,308
0
W
12,095
2,735
0
4,326
23,666
22,417
84
7,940
15,726
328
59,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,961
Gold Earned
71,292
533
Minions Killed
453
0
Camps Cleared
0
1,981,853
Distance Traveled
2,243,042
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,958
537
80
3
0
482,762
0
L
Neith
13,596
523
131
5
0
379,971
3
W
Chang'e
13,043
502
70
3
0
400,018
7
L
Eset
12,104
466
124
5
0
387,053
0
L
Cupid
13,164
506
119
5
0
384,703
1
W
Artemis
14,455
556
100
4
0
371,686
3
L
Bakasura
12,282
472
81
3
0
414,310
0
W
Tsukuyomi
16,083
619
134
5
0
513,708
0
L
Cerberus
12,815
493
78
3
0
415,816
1
W
Tyr
13,753
529
69
3
0
474,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role