Player Matchup

Sol
Sol
BootyTickler321
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,353 Elo+
Party 1
Osiris
Osiris
Firenziks
Osiris
Level 67
God Stats
9W - 5L
1,518 SR
Queue Stats
184W - 169L
1,395 Elo+
Party 1
Cerberus
Cerberus
maraag
Cerberus
Level 29
God Stats
4W - 5L
1,423 SR
Queue Stats
27W - 28L
1,436 Elo+
Solo
Team Averages
Level 38
1,480 SR
1,395 Elo+

VS

Team Averages
Level 24
1,446 SR
1,379 Elo+
Baron Samedi
Baron Samedi
Dreiker35
Baron Samedi
Level 44
God Stats
36W - 29L
1,624 SR
Queue Stats
141W - 154L
1,489 Elo+
Solo
Persephone
Persephone
Iv-Soul-Eater-vI
Persephone
Level 14
God Stats
1W - 4L
1,215 SR
Queue Stats
19W - 31L
1,147 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
Level 14
God Stats
16W - 17L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 16
13,343
741
13,315
13,829
4,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Firenziks
Osiris
16
6 / 2 / 11
13,422
746
10,254
16,959
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
maraag
Cerberus
17
13 / 2 / 10
13,752
764
16,342
24,425
19,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreiker35
Baron Samedi
15
4 / 8 / 3
12,081
671
17,114
17,763
7,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Iv-Soul-Eater-vI
Persephone
14
0 / 8 / 6
10,223
568
7,048
11,787
5,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
15
4 / 10 / 2
11,811
656
16,052
18,387
6,546
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
8
8
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
L
Baron Samedi
Dreiker35
Baron Samedi
4
8
3
0.69
W
Osiris
Firenziks
Osiris
6
2
11
5.75
L
Persephone
Iv-Soul-Eater-vI
Persephone
0
8
6
0.38
L
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
4
10
2
0.5
W
Cerberus
maraag
Cerberus
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
40,214
55,213
Taken
47,937
31,989
Mitigated
19,476
20,665
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,315
634
0
5,322
13,829
4,642
1,388
5,969
7,742
63,772
0
L
Baron Samedi
Dreiker35
Baron Samedi
17,114
2,178
2,576
5,914
17,763
7,856
805
11,263
6,500
45,995
0
W
Osiris
Firenziks
Osiris
10,254
2,770
0
2,666
16,959
7,944
944
7,548
9,317
0
77,156
L
Persephone
Iv-Soul-Eater-vI
Persephone
7,048
2,463
0
611
11,787
5,074
277
6,946
4,841
28,497
0
L
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
16,052
4,625
0
2,342
18,387
6,546
0
11,496
6,891
0
38,104
W
Cerberus
maraag
Cerberus
16,342
619
135
12,542
24,425
19,403
172
11,135
13,014
66,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
34,115
312
Minions Killed
130
0
Camps Cleared
0
920,035
Distance Traveled
852,230
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,343
741
102
6
0
300,071
0
L
Baron Samedi
12,081
671
55
3
0
267,045
1
W
Osiris
13,422
746
71
4
0
314,212
2
L
Persephone
10,223
568
27
2
0
260,329
0
L
Tsukuyomi
11,811
656
48
3
0
324,856
1
W
Cerberus
13,752
764
139
8
0
305,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role