Player Matchup

Pele
Pele
Silver II
Sparticus1
Pele
Silver II
Level 44
God Stats
11W - 11L
1,443 SR
Queue Stats
62W - 64L
850 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 44
1,443 SR
850 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,634 SR
774 MMR
Hades
Hades
Silver V
ConChocolatico
Hades
Silver V
Level 67
God Stats
25W - 6L
1,634 SR
Queue Stats
48W - 53L
774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
10,004
715
9,852
17,749
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneSkadiBakasuraKing ArthurPoseidon

VS

Bans
HelUllrMedusaAh Muzen CabEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 0
11,923
852
14,072
13,333
7,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
14,072
17,749
Taken
13,333
8,186
Mitigated
7,985
6,401
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,072
1,882
0
10,010
13,333
7,985
786
488
12,845
88,205
0
L
9,852
2,564
0
6,401
17,749
8,186
0
14,316
3,433
472
73,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,004
Gold Earned
11,923
132
Minions Killed
168
0
Camps Cleared
0
238,833
Distance Traveled
233,305
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,923
852
168
12
0
233,305
1
L
Pele
10,004
715
132
9
0
238,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role