Player Matchup

Hel
Hel
Bradabetes
Hel
Level 22
God Stats
9W - 5L
1,654 SR
Queue Stats
17W - 10L
1,551 Elo+
Party 1
Izanami
Izanami
NyrBohy
Izanami
Level 106
God Stats
1W - 2L
1,253 SR
Queue Stats
114W - 90L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
VarisBohy
Cthulhu
Level 119
God Stats
4W - 3L
1,724 SR
Queue Stats
99W - 86L
1,635 Elo+
Party 1
Team Averages
Level 82
1,544 SR
1,609 Elo+

VS

Team Averages
Level 46
1,500 SR
1,260 Elo+
Discordia
Discordia
Blitzkegg
Discordia
Level 49
God Stats
8W - 15L
1,499 SR
Queue Stats
173W - 235L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
WeElle
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
930 Elo+
Solo
Hercules
Hercules
iTzGeneralLee
Hercules
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
9,073
756
7,258
7,586
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
NyrBohy
Izanami
11
4 / 1 / 3
8,640
720
8,399
9,957
3,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VarisBohy
Cthulhu
11
2 / 1 / 9
8,641
720
9,603
11,368
8,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blitzkegg
Discordia
10
1 / 3 / 2
7,322
610
8,170
7,495
2,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
WeElle
Nu Wa
9
0 / 6 / 1
6,858
572
4,741
11,426
3,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iTzGeneralLee
Hercules
11
2 / 3 / 1
7,470
623
7,348
13,577
12,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blitzkegg
Discordia
1
3
2
0.67
W
6
2
5
4.25
W
Izanami
NyrBohy
Izanami
4
1
3
5.5
W
Cthulhu
VarisBohy
Cthulhu
2
1
9
6.5
L
Nu Wa
WeElle
Nu Wa
0
6
1
0.08
L
Hercules
iTzGeneralLee
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
20,259
28,911
Taken
32,498
14,786
Mitigated
18,657
12,352
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blitzkegg
Discordia
8,170
392
0
750
7,495
2,404
0
4,380
3,115
34,278
0
W
7,258
1,529
3,678
3,625
7,586
2,781
1,375
3,726
3,760
21,132
0
W
Izanami
NyrBohy
Izanami
8,399
5,867
0
2,599
9,957
3,513
1,681
4,504
5,378
0
53,969
W
Cthulhu
VarisBohy
Cthulhu
9,603
516
1,044
1,406
11,368
8,492
119
4,981
6,152
31,022
0
L
Nu Wa
WeElle
Nu Wa
4,741
1,835
0
2,592
11,426
3,509
0
5,950
5,476
20,305
0
L
Hercules
iTzGeneralLee
Hercules
7,348
1,403
0
4,339
13,577
12,744
0
6,552
7,025
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
21,650
152
Minions Killed
100
0
Camps Cleared
0
634,674
Distance Traveled
602,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,322
610
51
4
0
218,544
0
W
Hel
9,073
756
30
3
0
221,229
0
W
Izanami
8,640
720
80
7
0
201,741
1
W
Cthulhu
8,641
720
42
4
0
211,704
0
L
Nu Wa
6,858
572
21
2
0
162,502
2
L
Hercules
7,470
623
28
2
0
220,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role