Player Matchup

Tsukuyomi
Tsukuyomi
BlazingNinja781
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GalaticTakeOver
Cthulhu
Level 9
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 2L
1,075 Elo+
Party 3
Hel
Hel
Zaxonia
Hel
Level 27
God Stats
1W - 3L
1,088 SR
Queue Stats
121W - 123L
1,194 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
allahkazam
Ah Muzen Cab
Level 26
God Stats
23W - 11L
1,636 SR
Queue Stats
94W - 100L
1,211 Elo+
Party 1
Ra
Ra
xXizukuXx2627
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 13
1,389 SR
1,296 Elo+

VS

Team Averages
Level 23
1,361 SR
1,158 Elo+
Anubis
Anubis
Jose231859
Anubis
Level 17
God Stats
7W - 4L
1,581 SR
Queue Stats
117W - 110L
1,168 Elo+
Solo
Bakasura
Bakasura
MR RE4L
Bakasura
Level 29
God Stats
16W - 15L
1,311 SR
Queue Stats
109W - 118L
1,161 Elo+
Party 2
Zeus
Zeus
dozop
Zeus
Level 23
God Stats
8W - 6L
1,244 SR
Queue Stats
34W - 40L
1,148 Elo+
Party 2
Kuzenbo
Kuzenbo
firingdragon567
Kuzenbo
Level 29
God Stats
2W - 1L
1,219 SR
Queue Stats
79W - 96L
1,154 Elo+
Party 2
Arachne
Arachne
paragod22
Arachne
Level 18
God Stats
14W - 11L
1,452 SR
Queue Stats
41W - 44L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlazingNinja781
Tsukuyomi
13
0 / 21 / 0
8,758
350
5,216
24,199
7,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 17 / 4
11,895
476
14,969
34,036
28,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
13
0 / 15 / 10
9,081
363
8,696
21,138
6,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
allahkazam
Ah Muzen Cab
18
10 / 12 / 1
12,157
486
21,980
22,144
7,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
2 / 18 / 3
9,707
388
4,612
17,997
5,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jose231859
Anubis
18
8 / 5 / 13
12,512
500
12,378
9,593
4,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MR RE4L
Bakasura
20
30 / 2 / 16
15,877
635
29,163
20,377
10,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
dozop
Zeus
19
17 / 4 / 16
13,614
545
29,404
15,488
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 3 / 25
11,722
469
8,863
13,463
18,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
paragod22
Arachne
20
19 / 3 / 14
13,842
554
24,820
17,450
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
163
17
Kills
79
83
Deaths
17
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlazingNinja781
Tsukuyomi
0
21
0
0
L
5
17
4
0.41
W
Anubis
Jose231859
Anubis
8
5
13
2.9
W
Bakasura
MR RE4L
Bakasura
30
2
16
19
L
Hel
0
15
10
0.33
L
Ah Muzen Cab
allahkazam
Ah Muzen Cab
10
12
1
0.88
W
Zeus
dozop
Zeus
17
4
16
6.25
W
5
3
25
5.83
W
Arachne
paragod22
Arachne
19
3
14
8.67
L
2
18
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,473
Damage
104,628
119,514
Taken
76,371
54,465
Mitigated
47,162
8,889
Healing
25,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlazingNinja781
Tsukuyomi
5,216
1,333
0
299
24,199
7,117
115
11,317
12,252
0
36,812
L
14,969
1,176
147
366
34,036
28,725
211
13,563
18,567
39,997
0
W
Anubis
Jose231859
Anubis
12,378
956
243
2,085
9,593
4,612
1,479
3,642
5,951
59,160
0
W
Bakasura
MR RE4L
Bakasura
29,163
21,354
0
6,811
20,377
10,666
1,016
8,669
11,679
0
92,725
L
Hel
8,696
166
2,084
4,243
21,138
6,314
693
9,247
11,331
29,648
0
L
Ah Muzen Cab
allahkazam
Ah Muzen Cab
21,980
5,503
0
1,362
22,144
7,260
1,227
8,424
12,624
0
81,349
W
Zeus
dozop
Zeus
29,404
3,373
597
4,091
15,488
6,095
3,084
6,152
9,336
80,453
0
W
8,863
2,548
343
1,847
13,463
18,213
2,219
5,425
8,038
24,541
0
W
Arachne
paragod22
Arachne
24,820
17,320
676
8,373
17,450
7,576
2,883
4,389
13,061
0
86,665
L
4,612
1,148
269
119
17,997
5,049
0
8,094
9,783
28,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,598
Gold Earned
67,567
355
Minions Killed
504
0
Camps Cleared
0
1,798,082
Distance Traveled
2,119,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,758
350
67
3
0
364,641
4
L
Cthulhu
11,895
476
43
2
0
388,972
2
W
Anubis
12,512
500
94
4
0
299,680
3
W
Bakasura
15,877
635
134
5
0
553,742
0
L
Hel
9,081
363
41
2
0
358,065
0
L
Ah Muzen Cab
12,157
486
152
6
0
345,829
0
W
Zeus
13,614
545
112
4
0
354,803
0
W
Kuzenbo
11,722
469
26
1
0
408,368
0
W
Arachne
13,842
554
138
6
0
502,677
1
L
Ra
9,707
388
52
2
0
340,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role