Player Matchup

Mercury
Mercury
Xx_Squirt17_xX
Mercury
Level 49
God Stats
2W - 0L
1,616 SR
Queue Stats
41W - 37L
1,485 Elo+
Party 1
Achilles
Achilles
chiefslap_ahoe
Achilles
Level 29
God Stats
3W - 1L
1,587 SR
Queue Stats
41W - 36L
1,492 Elo+
Party 1
Anubis
Anubis
officerdoofy33
Anubis
Level 65
God Stats
11W - 7L
1,620 SR
Queue Stats
34W - 28L
1,508 Elo+
Party 1
Team Averages
Level 48
1,607 SR
1,495 Elo+

VS

Team Averages
Level 8
1,484 SR
1,326 Elo+
Loki
Loki
EG In5anity
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,254 Elo+
Party 2
Hel
Hel
MECASIO
Hel
Level 9
God Stats
2W - 7L
1,320 SR
Queue Stats
20W - 38L
1,225 Elo+
Solo
Cerberus
Cerberus
NoisyNinja0413
Cerberus
Level 4
God Stats
4W - 4L
1,631 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 18
10,096
721
7,438
8,545
2,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
14
12 / 0 / 12
11,300
807
10,107
12,985
11,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
13 / 0 / 12
11,624
830
18,130
7,137
3,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 0
7,729
552
3,916
16,353
3,544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
11
0 / 10 / 2
7,980
570
2,360
11,509
4,246
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
11
2 / 7 / 0
7,921
566
5,424
15,427
8,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
28
Kills
3
3
Deaths
28
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
Hel
0
10
2
0.1
L
Cerberus
2
7
0
0.29
W
3
3
18
4
W
Achilles
12
0
12
18
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
11,700
28,667
Taken
43,289
16,863
Mitigated
16,081
9,437
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
1,069
0
257
16,353
3,544
0
6,109
10,244
0
13,630
L
Hel
2,360
447
1,243
926
11,509
4,246
0
4,479
7,030
25,512
0
L
Cerberus
5,424
171
0
1,981
15,427
8,291
0
7,542
7,885
24,091
0
W
7,438
2,494
198
765
8,545
2,405
712
1,714
6,052
0
34,788
W
Achilles
10,107
3,569
342
1,838
12,985
11,270
154
2,687
10,070
251
29,350
W
18,130
548
984
5,310
7,137
3,188
1,485
3,333
3,779
51,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
23,630
138
Minions Killed
117
0
Camps Cleared
0
731,497
Distance Traveled
583,196
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,729
552
18
1
0
194,728
2
L
Hel
7,980
570
40
3
0
171,181
0
L
Cerberus
7,921
566
59
4
0
217,287
3
W
Mercury
10,096
721
35
3
0
255,695
0
W
Achilles
11,300
807
18
1
0
263,801
0
W
Anubis
11,624
830
85
6
0
212,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role