Player Matchup

Ra
Ra
CrispFusion
Ra
Level 28
God Stats
12W - 13L
1,316 SR
Queue Stats
54W - 48L
1,102 Elo+
Solo
Neith
Neith
Kingniice
Neith
Level 22
God Stats
73W - 85L
1,403 SR
Queue Stats
97W - 124L
1,184 Elo+
Solo
Geb
Geb
Louiee123
Geb
Level 25
God Stats
7W - 4L
1,651 SR
Queue Stats
90W - 87L
1,101 Elo+
Solo
Baba Yaga
Baba Yaga
ascr8
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 30L
957 Elo+
Solo
Jing Wei
Jing Wei
josesito7w7
Jing Wei
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 38L
1,028 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,074 Elo+

VS

Team Averages
Level 21
1,380 SR
1,110 Elo+
Fenrir
Fenrir
III Macc III
Fenrir
Level 15
God Stats
1W - 8L
1,101 SR
Queue Stats
8W - 26L
1,112 Elo+
Solo
Loki
Loki
Manijt06
Loki
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 268L
1,127 Elo+
Solo
Ra
Ra
StaticDefender-
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,186 Elo+
Solo
Hades
Hades
TheCarpeteer
Hades
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,107 Elo+
Solo
Susano
Susano
TheDragon7711
Susano
Level 25
God Stats
6W - 12L
1,298 SR
Queue Stats
35W - 54L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 1
12,725
530
10,575
14,098
6,650
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kingniice
Neith
16
9 / 9 / 3
11,881
495
16,542
15,358
5,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 2
11,120
463
7,247
11,720
15,534
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
ascr8
Baba Yaga
5
0 / 0 / 1
6,042
252
0
0
0
Jing Wei
josesito7w7
Jing Wei
17
6 / 18 / 6
12,101
504
13,282
26,011
10,757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 4 / 5
12,886
537
11,974
16,822
12,820
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
20
12 / 0 / 4
15,346
639
18,473
17,848
8,396
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 3 / 1
10,152
423
5,391
7,200
3,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 9 / 12
12,640
527
12,818
23,123
13,968
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 10 / 4
10,544
439
3,418
15,907
6,588
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
26
Kills
33
33
Deaths
26
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
1
2.13
L
Fenrir
10
4
5
3.13
W
Neith
Kingniice
Neith
9
9
3
1.17
W
3
2
2
2
L
Loki
12
0
4
14
L
3
3
1
1.17
L
7
9
12
1.44
L
1
10
4
0.3
W
Baba Yaga
ascr8
Baba Yaga
0
0
1
0.5
W
Jing Wei
josesito7w7
Jing Wei
6
18
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
52,074
67,187
Taken
80,900
38,111
Mitigated
45,009
8,387
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,575
2,836
235
6,999
14,098
6,650
4,760
1,388
12,710
64,706
0
L
Fenrir
11,974
1,909
0
4,128
16,822
12,820
1,925
2,953
13,869
0
65,873
W
Neith
Kingniice
Neith
16,542
10,449
0
1,031
15,358
5,170
3,444
4,156
11,202
0
49,112
W
7,247
1,064
0
0
11,720
15,534
1,462
1,304
10,416
43,924
0
L
Loki
18,473
11,799
0
10,951
17,848
8,396
3,209
4,760
13,088
0
143,025
L
5,391
1,250
663
1,328
7,200
3,237
276
2,104
5,096
27,961
0
L
12,818
3,822
246
7,337
23,123
13,968
2,421
1,660
21,463
54,550
0
L
3,418
281
0
0
15,907
6,588
1,518
6,345
9,562
0
29,565
W
Baba Yaga
ascr8
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
josesito7w7
Jing Wei
13,282
11,270
0
122
26,011
10,757
2,301
11,361
14,650
0
47,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
61,568
319
Minions Killed
474
0
Camps Cleared
0
1,270,289
Distance Traveled
1,814,351
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,725
530
108
5
0
258,321
0
L
Fenrir
12,886
537
81
3
0
456,222
4
W
Neith
11,881
495
74
3
0
357,157
1
W
Geb
11,120
463
69
3
0
345,515
0
L
Loki
15,346
639
207
9
0
467,158
0
L
Ra
10,152
423
49
2
0
198,985
0
L
Hades
12,640
527
87
4
0
319,670
1
L
Susano
10,544
439
50
2
0
372,316
0
W
Baba Yaga
6,042
252
0
0
0
0
0
W
Jing Wei
12,101
504
68
3
0
309,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role