Player Matchup

Mulan
Mulan
DabbinBeast559
Mulan
Level 116
God Stats
1W - 1L
1,194 SR
Queue Stats
101W - 97L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
JADAMAL
Hun Batz
Level 127
God Stats
3W - 1L
1,456 SR
Queue Stats
147W - 137L
1,523 Elo+
Solo
Mercury
Mercury
Labradoodlez
Mercury
Level 65
God Stats
2W - 0L
1,717 SR
Queue Stats
210W - 193L
1,508 Elo+
Solo
Fafnir
Fafnir
PickleRick8811
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 156L
1,489 Elo+
Party 1
Chang'e
Chang'e
Tejeida07
Chang'e
Level 62
God Stats
5W - 7L
1,519 SR
Queue Stats
191W - 238L
1,476 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,502 Elo+

VS

Team Averages
Level 95
1,453 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Czartic
Janus
Level 78
God Stats
1W - 2L
1,688 SR
Queue Stats
58W - 52L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
LastxPlace
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,485 Elo+
Solo
Neith
Neith
TheMajorSA
Neith
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
266W - 293L
1,497 Elo+
Solo
Jormungandr
Jormungandr
vI XTC Iv
Jormungandr
Level 125
God Stats
3W - 2L
1,286 SR
Queue Stats
262W - 282L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
12,902
759
20,870
27,968
33,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
JADAMAL
Hun Batz
18
5 / 8 / 15
11,934
702
15,213
18,731
9,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Labradoodlez
Mercury
20
8 / 4 / 14
13,231
778
14,085
19,042
9,000
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 5 / 18
12,014
707
12,170
25,054
34,900
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Tejeida07
Chang'e
20
6 / 3 / 17
12,888
758
16,377
20,981
9,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
2 / 7 / 18
11,121
654
13,657
18,211
15,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Czartic
Janus
20
8 / 4 / 11
13,202
777
17,059
10,582
4,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
LastxPlace
Kuzenbo
19
4 / 5 / 17
11,478
675
13,062
24,674
43,350
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
6 / 6 / 16
11,824
696
24,074
18,636
8,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
vI XTC Iv
Jormungandr
20
6 / 5 / 18
12,680
746
21,864
16,555
17,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
106
27
Kills
26
26
Deaths
27
78
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
7
18
1.57
L
Janus
Czartic
Janus
8
4
11
3.38
W
6
6
14
2.17
W
Hun Batz
JADAMAL
Hun Batz
5
8
15
1.56
W
Mercury
Labradoodlez
Mercury
8
4
14
3.75
L
Kuzenbo
LastxPlace
Kuzenbo
4
5
17
2.5
W
2
5
18
2.2
W
Chang'e
Tejeida07
Chang'e
6
3
17
4.83
L
Neith
6
6
16
2.33
L
Jormungandr
vI XTC Iv
Jormungandr
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,715
Damage
89,716
111,776
Taken
88,658
96,966
Mitigated
89,582
56,764
Healing
36,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,657
2,126
14,162
7,254
18,211
15,303
825
6,582
11,629
23,272
0
L
Janus
Czartic
Janus
17,059
2,030
0
38
10,582
4,873
1,686
3,413
7,169
42,295
0
W
20,870
2,340
3,342
6,654
27,968
33,910
348
14,420
13,548
0
41,761
W
Hun Batz
JADAMAL
Hun Batz
15,213
3,341
987
1,556
18,731
9,686
1,203
13,964
4,767
0
31,496
W
Mercury
Labradoodlez
Mercury
14,085
7,258
0
2,336
19,042
9,000
3,117
12,536
6,506
0
32,432
L
Kuzenbo
LastxPlace
Kuzenbo
13,062
4,650
2,374
2,869
24,674
43,350
575
7,746
16,928
17,430
0
W
12,170
4,924
3,390
5,473
25,054
34,900
247
10,635
14,419
22,094
0
W
Chang'e
Tejeida07
Chang'e
16,377
863
19,967
13,059
20,981
9,470
1,690
14,087
6,894
45,433
0
L
Neith
24,074
9,307
2,940
5,907
18,636
8,143
1,548
6,074
12,562
0
39,351
L
Jormungandr
vI XTC Iv
Jormungandr
21,864
4,554
665
685
16,555
17,913
835
4,732
11,823
49,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,969
Gold Earned
60,305
191
Minions Killed
166
0
Camps Cleared
0
1,536,939
Distance Traveled
1,345,003
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,121
654
27
2
0
277,112
0
L
Janus
13,202
777
65
4
0
222,645
0
W
Mulan
12,902
759
52
3
0
293,023
0
W
Hun Batz
11,934
702
32
2
0
271,747
2
W
Mercury
13,231
778
22
1
0
375,839
1
L
Kuzenbo
11,478
675
6
0
0
309,693
2
W
Fafnir
12,014
707
20
1
0
282,445
3
W
Chang'e
12,888
758
65
4
0
313,885
0
L
Neith
11,824
696
30
2
0
259,375
1
L
Jormungandr
12,680
746
38
2
0
276,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role