Player Matchup

King Arthur
King Arthur
ProducedByXay
King Arthur
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
895 Elo+
Party 1
Khepri
Khepri
jay_musa_man
Khepri
Level 69
God Stats
7W - 4L
1,205 SR
Queue Stats
318W - 405L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
ĚžŘÅKýjy
Sun Wukong
Level 25
God Stats
7W - 6L
1,202 SR
Queue Stats
28W - 40L
1,091 Elo+
Party 1
Team Averages
Level 42
1,302 SR
1,044 Elo+

VS

Team Averages
Level 28
1,471 SR
1,034 Elo+
Tsukuyomi
Tsukuyomi
ASHIK1738
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 94L
1,031 Elo+
Solo
Arachne
Arachne
PineconePopcorn
Arachne
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 24L
911 Elo+
Solo
Hercules
Hercules
StyledCircle158
Hercules
Level 48
God Stats
7W - 11L
1,413 SR
Queue Stats
297W - 419L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ProducedByXay
King Arthur
20
12 / 7 / 16
17,873
687
21,420
25,346
35,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
20
6 / 5 / 26
17,100
658
15,160
25,032
27,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ĚžŘÅKýjy
Sun Wukong
19
16 / 12 / 6
18,038
694
25,378
26,473
13,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASHIK1738
Tsukuyomi
19
5 / 14 / 8
15,917
612
21,974
30,530
19,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 14 / 10
17,689
680
12,089
26,995
10,821
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
20
10 / 6 / 8
17,831
686
23,205
29,889
13,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
34
Kills
22
24
Deaths
34
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ASHIK1738
Tsukuyomi
5
14
8
0.64
W
7
14
10
0.86
L
King Arthur
ProducedByXay
King Arthur
12
7
16
2.86
W
Hercules
10
6
8
2.33
L
Khepri
6
5
26
3.8
L
Sun Wukong
ĚžŘÅKýjy
Sun Wukong
16
12
6
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,958
Damage
57,268
76,851
Taken
87,414
77,134
Mitigated
44,624
3,963
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ASHIK1738
Tsukuyomi
21,974
11,189
1,045
4,431
30,530
19,853
1,004
4,901
25,629
0
90,410
W
12,089
8,208
0
6,636
26,995
10,821
1,440
4,422
22,573
0
46,461
L
King Arthur
ProducedByXay
King Arthur
21,420
7,618
0
3,419
25,346
35,394
665
0
25,319
0
57,753
W
Hercules
23,205
11,225
893
12,378
29,889
13,950
1,382
5,909
23,980
0
76,439
L
Khepri
15,160
650
0
258
25,032
27,826
415
0
24,816
51,583
0
L
Sun Wukong
ĚžŘÅKýjy
Sun Wukong
25,378
10,511
0
286
26,473
13,914
2,675
0
26,427
0
55,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
51,437
177
Minions Killed
221
0
Camps Cleared
0
1,245,515
Distance Traveled
1,180,171
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,917
612
90
3
0
394,219
0
W
Arachne
17,689
680
42
2
0
426,655
0
L
King Arthur
17,873
687
75
3
0
361,146
2
W
Hercules
17,831
686
89
3
0
359,297
1
L
Khepri
17,100
658
43
2
0
451,535
0
L
Sun Wukong
18,038
694
59
2
0
432,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role