Player Matchup

Hercules
Hercules
BOOMSEZ
Hercules
Level 18
God Stats
18W - 10L
1,590 SR
Queue Stats
155W - 157L
1,397 Elo+
Party 1
Cerberus
Cerberus
KingCubbie
Cerberus
Level 16
God Stats
28W - 17L
1,637 SR
Queue Stats
168W - 158L
1,388 Elo+
Party 1
Mercury
Mercury
OleShlippity
Mercury
Level 19
God Stats
29W - 16L
1,209 SR
Queue Stats
267W - 244L
1,216 Elo+
Party 1
Chronos
Chronos
ScarletTax7649
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 57L
1,009 Elo+
Party 1
Neith
Neith
TheLawyer-94
Neith
Level 29
God Stats
13W - 18L
1,384 SR
Queue Stats
123W - 165L
1,246 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,251 Elo+

VS

Team Averages
Level 18
1,461 SR
1,154 Elo+
Artio
Artio
FormableFlyer37
Artio
Level 26
God Stats
2W - 1L
1,554 SR
Queue Stats
14W - 36L
1,038 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marsh2200
Ah Muzen Cab
Level 15
God Stats
0W - 4L
1,261 SR
Queue Stats
5W - 14L
1,047 Elo+
Party 2
Rama
Rama
PandaGamer54345
Rama
Level 9
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 3L
1,204 Elo+
Solo
Sol
Sol
lachocatracho
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,288 Elo+
Solo
Bakasura
Bakasura
michaelKRATOS_
Bakasura
Level 17
God Stats
5W - 5L
1,280 SR
Queue Stats
114W - 114L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOOMSEZ
Hercules
13
8 / 2 / 5
9,284
580
9,702
14,717
12,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
KingCubbie
Cerberus
11
2 / 4 / 5
8,616
539
2,886
12,720
5,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
OleShlippity
Mercury
15
6 / 1 / 3
9,996
625
3,746
9,789
3,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 2 / 4
8,251
516
3,059
6,219
2,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 1 / 3
8,611
538
3,425
5,076
1,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,087
443
4,003
12,431
5,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Marsh2200
Ah Muzen Cab
8
1 / 6 / 0
6,048
378
3,386
7,006
1,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 3 / 1
5,024
314
1,478
3,185
741
Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
6,498
406
3,469
4,516
1,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
14
5 / 2 / 1
8,374
523
7,266
11,513
3,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
8
10
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BOOMSEZ
Hercules
8
2
5
5.25
L
1
9
3
0.28
W
Cerberus
KingCubbie
Cerberus
2
4
5
1.13
L
Ah Muzen Cab
Marsh2200
Ah Muzen Cab
1
6
0
0.17
W
Mercury
OleShlippity
Mercury
6
1
3
7.5
L
0
3
1
0.17
W
2
2
4
2
W
2
1
3
3.5
L
1
1
0
1
L
Bakasura
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
19,602
48,521
Taken
38,651
25,035
Mitigated
12,425
20,881
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BOOMSEZ
Hercules
9,702
2,149
828
8,394
14,717
12,128
2,088
1,729
12,786
0
28,708
L
4,003
627
208
1,591
12,431
5,101
430
2,505
9,701
15,935
0
W
Cerberus
KingCubbie
Cerberus
2,886
118
343
3,166
12,720
5,993
2,625
813
11,677
31,339
0
L
Ah Muzen Cab
Marsh2200
Ah Muzen Cab
3,386
1,606
0
1,007
7,006
1,907
953
626
6,130
0
16,952
W
Mercury
OleShlippity
Mercury
3,746
1,617
0
3,518
9,789
3,376
3,739
1,222
8,427
0
61,295
L
1,478
1,373
0
0
3,185
741
0
308
2,877
0
4,539
W
3,059
992
0
1,826
6,219
2,156
3,831
3,209
2,800
29,566
0
W
3,425
1,620
0
2,806
5,076
1,382
4,096
499
4,152
0
36,625
L
3,469
371
0
1,779
4,516
1,218
1,791
899
3,617
26,306
0
L
Bakasura
7,266
5,238
0
2,774
11,513
3,458
294
1,607
9,781
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
33,031
342
Minions Killed
185
0
Camps Cleared
0
1,335,620
Distance Traveled
1,010,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,284
580
39
2
0
266,125
0
L
Artio
7,087
443
22
1
0
251,925
0
W
Cerberus
8,616
539
71
4
0
263,733
0
L
Ah Muzen Cab
6,048
378
24
2
0
213,201
1
W
Mercury
9,996
625
106
7
0
342,287
0
L
Rama
5,024
314
7
0
0
80,825
0
W
Chronos
8,251
516
50
3
0
229,155
0
W
Neith
8,611
538
76
5
0
234,320
0
L
Sol
6,498
406
55
3
0
148,476
0
L
Bakasura
8,374
523
77
5
0
315,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role