Player Matchup

Tsukuyomi
Tsukuyomi
Alan_-AzTeK
Tsukuyomi
Level 85
God Stats
1W - 3L
1,513 SR
Queue Stats
156W - 166L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Darrell dw12
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,551 Elo+
Solo
Chang'e
Chang'e
vmbr3456
Chang'e
Level 42
God Stats
4W - 13L
1,457 SR
Queue Stats
32W - 64L
1,304 Elo+
Party 1
Team Averages
Level 51
1,490 SR
1,458 Elo+

VS

Team Averages
Level 64
1,425 SR
1,480 Elo+
Neith
Neith
DangerousHandCoc
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,580 Elo+
Solo
Cerberus
Cerberus
SIMPLY-SOLD
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 193L
1,423 Elo+
Party 2
Discordia
Discordia
papinathan5555
Discordia
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
57W - 68L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alan_-AzTeK
Tsukuyomi
20
18 / 9 / 5
20,623
711
38,643
32,717
12,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Darrell dw12
Cthulhu
20
6 / 1 / 15
19,022
656
20,176
27,851
32,084
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
vmbr3456
Chang'e
18
4 / 6 / 8
16,766
578
9,604
19,955
5,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 8
19,571
675
28,466
29,641
8,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SIMPLY-SOLD
Cerberus
20
5 / 9 / 7
17,970
620
15,493
31,679
29,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
papinathan5555
Discordia
20
3 / 8 / 7
16,875
582
20,577
19,875
5,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
28
Kills
16
16
Deaths
28
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alan_-AzTeK
Tsukuyomi
18
9
5
2.28
W
8
11
8
1.09
L
Cthulhu
Darrell dw12
Cthulhu
6
1
15
13.5
W
Cerberus
SIMPLY-SOLD
Cerberus
5
9
7
0.94
W
Discordia
papinathan5555
Discordia
3
8
7
0.81
L
Chang'e
vmbr3456
Chang'e
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,423
Damage
64,536
80,523
Taken
81,195
50,673
Mitigated
43,756
23,925
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alan_-AzTeK
Tsukuyomi
38,643
10,342
0
9,144
32,717
12,852
1,372
14,938
17,402
0
146,865
W
28,466
12,170
0
10,336
29,641
8,828
2,405
8,496
20,843
0
120,658
L
Cthulhu
Darrell dw12
Cthulhu
20,176
852
382
5,970
27,851
32,084
759
12,558
14,869
100,295
0
W
Cerberus
SIMPLY-SOLD
Cerberus
15,493
508
0
10,036
31,679
29,189
0
12,147
18,869
91,004
0
W
Discordia
papinathan5555
Discordia
20,577
1,055
0
4,033
19,875
5,739
1,018
9,244
10,462
94,156
0
L
Chang'e
vmbr3456
Chang'e
9,604
264
3,654
4,775
19,955
5,737
394
7,769
12,086
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
54,416
272
Minions Killed
372
0
Camps Cleared
0
1,393,765
Distance Traveled
1,332,424
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
20,623
711
99
3
0
517,372
3
W
Neith
19,571
675
128
4
0
396,454
7
L
Cthulhu
19,022
656
114
4
0
433,265
4
W
Cerberus
17,970
620
118
4
0
447,132
0
W
Discordia
16,875
582
126
4
0
488,838
2
L
Chang'e
16,766
578
59
2
0
443,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role