Player Matchup

Jing Wei
Jing Wei
LST Grindz
Jing Wei
Level 23
God Stats
3W - 5L
1,266 SR
Queue Stats
7W - 22L
1,219 Elo+
Solo
Cthulhu
Cthulhu
RadiantDream306
Cthulhu
Level 10
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Merlin
Merlin
ll TEE ll
Merlin
Level 29
God Stats
4W - 5L
1,404 SR
Queue Stats
12W - 10L
1,149 Elo+
Party 2
Team Averages
Level 21
1,377 SR
1,213 Elo+

VS

Team Averages
Level 14
1,500 SR
1,398 Elo+
Ravana
Ravana
Free Bumpy
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Ka_reis
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,246 Elo+
Solo
Hun Batz
Hun Batz
Slig Diggen
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LST Grindz
Jing Wei
18
14 / 10 / 8
15,458
736
13,140
18,325
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 19
16,256
774
13,439
27,052
27,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ll TEE ll
Merlin
18
5 / 10 / 13
14,658
698
12,488
15,409
3,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Free Bumpy
Ravana
17
9 / 10 / 10
14,227
677
19,803
20,045
12,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Ka_reis
Xbalanque
13
0 / 9 / 4
10,734
511
1,993
15,997
5,066
Hun Batz
Slig Diggen
Hun Batz
18
15 / 10 / 7
16,168
770
19,790
18,177
6,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
28
Kills
24
26
Deaths
29
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
Free Bumpy
Ravana
9
10
10
1.4
L
Xbalanque
Ka_reis
Xbalanque
0
9
4
0.22
W
Jing Wei
LST Grindz
Jing Wei
14
10
8
1.8
W
9
6
19
3.08
L
Hun Batz
Slig Diggen
Hun Batz
15
10
7
1.85
W
Merlin
ll TEE ll
Merlin
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
41,586
60,786
Taken
54,219
36,951
Mitigated
24,161
10,166
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Free Bumpy
Ravana
19,803
4,624
0
3,105
20,045
12,144
173
9,903
10,142
0
50,441
L
Xbalanque
Ka_reis
Xbalanque
1,993
841
0
0
15,997
5,066
621
8,789
7,208
0
19,350
W
Jing Wei
LST Grindz
Jing Wei
13,140
9,763
0
370
18,325
5,948
1,800
305
17,742
0
53,414
W
13,439
1,950
1,138
7,059
27,052
27,062
523
36
26,771
45,799
0
L
Hun Batz
Slig Diggen
Hun Batz
19,790
6,960
0
1,629
18,177
6,951
153
7,505
10,672
0
57,742
W
Merlin
ll TEE ll
Merlin
12,488
612
648
951
15,409
3,941
176
24
15,110
55,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
41,129
158
Minions Killed
136
0
Camps Cleared
0
996,708
Distance Traveled
882,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,227
677
38
2
0
313,723
1
L
Xbalanque
10,734
511
29
1
0
261,491
2
W
Jing Wei
15,458
736
45
2
0
329,243
0
W
Cthulhu
16,256
774
49
2
0
351,173
3
L
Hun Batz
16,168
770
69
3
0
307,359
0
W
Merlin
14,658
698
64
3
0
316,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role