Player Matchup

Nemesis
Nemesis
Carason
Nemesis
Level 17
God Stats
2W - 4L
1,306 SR
Queue Stats
44W - 51L
1,418 Elo+
Party 1
Izanami
Izanami
Metalman697
Izanami
Level 40
God Stats
44W - 31L
1,562 SR
Queue Stats
316W - 296L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
Pyro50
Jormungandr
Level 55
God Stats
2W - 3L
1,521 SR
Queue Stats
431W - 411L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
TacticZer0
Aphrodite
Level 84
God Stats
10W - 8L
1,595 SR
Queue Stats
92W - 101L
1,541 Elo+
Party 2
Chang'e
Chang'e
XxKiwixX
Chang'e
Level 41
God Stats
11W - 8L
1,567 SR
Queue Stats
111W - 115L
1,525 Elo+
Party 2
Team Averages
Level 47
1,510 SR
1,499 Elo+

VS

Team Averages
Level 65
1,525 SR
1,526 Elo+
Vulcan
Vulcan
DerFenrirWolfYT
Vulcan
Level 160
God Stats
3W - 0L
1,608 SR
Queue Stats
118W - 122L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
Exarcian
Ao Kuang
Level 42
God Stats
2W - 8L
1,153 SR
Queue Stats
75W - 91L
1,351 Elo+
Solo
Izanami
Izanami
NidsBats
Izanami
Level 28
God Stats
68W - 46L
1,480 SR
Queue Stats
146W - 119L
1,344 Elo+
Party 3
Hercules
Hercules
jiswho
Hercules
Level 21
God Stats
17W - 9L
1,864 SR
Queue Stats
260W - 117L
1,686 Elo+
Party 4
King Arthur
King Arthur
xxColdKiller
King Arthur
Level 75
God Stats
10W - 9L
1,521 SR
Queue Stats
358W - 182L
1,697 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carason
Nemesis
20
7 / 10 / 18
15,935
996
25,835
42,602
19,412
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Metalman697
Izanami
20
13 / 8 / 9
17,786
1,112
48,893
29,066
12,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Pyro50
Jormungandr
20
3 / 6 / 20
15,465
967
21,080
36,837
56,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TacticZer0
Aphrodite
20
2 / 3 / 23
15,235
952
21,583
28,843
17,172
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
XxKiwixX
Chang'e
20
4 / 4 / 15
15,207
950
19,077
24,786
17,113
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 14
19,360
1,210
57,975
20,062
8,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Exarcian
Ao Kuang
20
4 / 4 / 15
14,910
932
16,123
26,592
10,185
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
NidsBats
Izanami
20
3 / 4 / 16
15,041
940
23,575
23,844
8,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
jiswho
Hercules
20
7 / 6 / 15
15,836
990
20,608
35,306
58,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
xxColdKiller
King Arthur
20
1 / 8 / 24
14,908
932
37,222
37,784
47,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
115
29
Kills
31
31
Deaths
29
85
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Carason
Nemesis
7
10
18
1.6
W
16
7
14
3.29
W
Ao Kuang
Exarcian
Ao Kuang
4
4
15
2.88
L
Izanami
Metalman697
Izanami
13
8
9
2.19
W
Izanami
NidsBats
Izanami
3
4
16
2.75
L
Jormungandr
Pyro50
Jormungandr
3
6
20
2.17
L
Aphrodite
TacticZer0
Aphrodite
2
3
23
4.5
L
Chang'e
XxKiwixX
Chang'e
4
4
15
2.88
W
Hercules
jiswho
Hercules
7
6
15
2.42
W
King Arthur
xxColdKiller
King Arthur
1
8
24
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,468
Damage
155,503
162,134
Taken
143,588
123,226
Mitigated
132,329
67,405
Healing
32,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Carason
Nemesis
25,835
8,100
0
4,546
42,602
19,412
0
20,419
21,271
0
34,550
W
57,975
17,400
0
1,774
20,062
8,164
0
8,393
11,669
111,713
0
W
Ao Kuang
Exarcian
Ao Kuang
16,123
3,046
982
8,821
26,592
10,185
0
9,800
16,792
34,163
0
L
Izanami
Metalman697
Izanami
48,893
38,307
0
3,644
29,066
12,686
0
13,664
15,085
0
106,312
W
Izanami
NidsBats
Izanami
23,575
18,909
0
2,818
23,844
8,540
0
9,283
14,561
0
69,442
L
Jormungandr
Pyro50
Jormungandr
21,080
5,297
1,535
1,258
36,837
56,843
0
16,101
20,257
51,294
0
L
Aphrodite
TacticZer0
Aphrodite
21,583
605
22,362
15,258
28,843
17,172
0
12,193
16,375
57,448
0
L
Chang'e
XxKiwixX
Chang'e
19,077
2,892
12,340
6,462
24,786
17,113
0
11,721
12,915
44,272
0
W
Hercules
jiswho
Hercules
20,608
3,635
0
9,589
35,306
58,212
0
15,299
20,007
0
30,272
W
King Arthur
xxColdKiller
King Arthur
37,222
3,653
0
8,405
37,784
47,228
0
18,965
18,819
0
55,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,628
Gold Earned
80,055
370
Minions Killed
336
8
Camps Cleared
9
1,540,063
Distance Traveled
1,598,045
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,935
996
18
1
2
371,595
2
W
Vulcan
19,360
1,210
146
9
3
367,313
0
W
Ao Kuang
14,910
932
35
2
3
334,449
1
L
Izanami
17,786
1,112
150
9
3
274,702
0
W
Izanami
15,041
940
108
7
3
270,169
0
L
Jormungandr
15,465
967
36
2
0
254,485
1
L
Aphrodite
15,235
952
113
7
0
348,657
1
L
Chang'e
15,207
950
53
3
3
290,624
1
W
Hercules
15,836
990
19
1
0
317,444
0
W
King Arthur
14,908
932
28
2
0
308,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role