Player Matchup

Jormungandr
Jormungandr
Jackair
Jormungandr
Level 74
God Stats
0W - 2L
1,390 SR
Queue Stats
39W - 51L
1,430 Elo+
Party 1
Discordia
Discordia
Martins_n18
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,283 Elo+
Party 1
Neith
Neith
Nazami
Neith
Level 67
God Stats
0W - 1L
1,691 SR
Queue Stats
44W - 57L
1,411 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,375 Elo+

VS

Team Averages
Level 96
1,516 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Ilumnik
Tsukuyomi
Level 132
God Stats
60W - 60L
1,549 SR
Queue Stats
333W - 453L
1,467 Elo+
Party 2
Merlin
Merlin
Maldito
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Nay-jah
Hercules
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
113W - 185L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jackair
Jormungandr
10
0 / 2 / 3
6,866
624
3,153
10,178
6,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Martins_n18
Discordia
10
2 / 3 / 1
6,969
634
4,535
4,917
1,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Nazami
Neith
9
1 / 4 / 2
6,632
603
3,966
6,382
1,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ilumnik
Tsukuyomi
12
5 / 2 / 4
8,217
747
9,213
7,755
2,870
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Maldito
Merlin
12
3 / 0 / 4
8,200
745
5,819
4,061
1,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Nay-jah
Hercules
10
1 / 1 / 7
7,234
658
2,250
6,615
3,606
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ilumnik
Tsukuyomi
5
2
4
3.5
L
Jormungandr
Jackair
Jormungandr
0
2
3
0.75
W
Merlin
Maldito
Merlin
3
0
4
5
L
Discordia
Martins_n18
Discordia
2
3
1
0.83
W
Hercules
Nay-jah
Hercules
1
1
7
4.5
L
Neith
Nazami
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,654
Damage
17,282
21,477
Taken
18,431
10,325
Mitigated
7,686
793
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ilumnik
Tsukuyomi
9,213
2,321
0
1,692
7,755
2,870
189
2,210
5,545
0
32,243
L
Jormungandr
Jackair
Jormungandr
3,153
872
0
0
10,178
6,976
0
3,041
7,011
12,257
0
W
Merlin
Maldito
Merlin
5,819
756
0
1,349
4,061
1,210
417
1,897
2,164
43,932
0
L
Discordia
Martins_n18
Discordia
4,535
136
0
190
4,917
1,491
0
1,765
3,152
11,523
0
W
Hercules
Nay-jah
Hercules
2,250
543
111
3,373
6,615
3,606
0
3,629
2,986
0
5,689
L
Neith
Nazami
Neith
3,966
918
0
603
6,382
1,858
0
1,037
5,253
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,467
Gold Earned
23,651
81
Minions Killed
129
0
Camps Cleared
0
505,128
Distance Traveled
605,038
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,217
747
40
4
0
210,064
2
L
Jormungandr
6,866
624
21
2
0
166,588
0
W
Merlin
8,200
745
79
7
0
196,509
1
L
Discordia
6,969
634
11
1
0
160,452
3
W
Hercules
7,234
658
10
1
0
198,465
0
L
Neith
6,632
603
49
4
0
178,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role