Player Matchup

Tsukuyomi
Tsukuyomi
Afray7
Tsukuyomi
Level 16
God Stats
0W - 5L
1,155 SR
Queue Stats
100W - 136L
1,103 Elo+
Party 1
Persephone
Persephone
FELESPERSEMPRE
Persephone
Level 24
God Stats
1W - 2L
1,589 SR
Queue Stats
6W - 13L
1,362 Elo+
Solo
Nemesis
Nemesis
Fluidstrider
Nemesis
Level 11
God Stats
3W - 2L
1,503 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo
Merlin
Merlin
SrGorgonsola
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Thor
Thor
xXiiDeathStrike
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 84L
1,096 Elo+
Party 1
Team Averages
Level 13
1,449 SR
1,307 Elo+

VS

Team Averages
Level 26
1,673 SR
1,380 Elo+
Cthulhu
Cthulhu
Byleth1821
Cthulhu
Level 28
God Stats
5W - 1L
1,797 SR
Queue Stats
67W - 49L
1,464 Elo+
Solo
Thanatos
Thanatos
QrowZee
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sayyoh
Discordia
Level 26
God Stats
9W - 7L
1,677 SR
Queue Stats
64W - 81L
1,270 Elo+
Solo
Skadi
Skadi
WeezurdDrago
Skadi
Level 26
God Stats
9W - 5L
1,539 SR
Queue Stats
12W - 9L
1,242 Elo+
Solo
Hercules
Hercules
reflectivevoid
Hercules
Level 26
God Stats
16W - 9L
1,851 SR
Queue Stats
124W - 138L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Afray7
Tsukuyomi
11
5 / 6 / 1
7,707
482
8,906
10,348
3,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
FELESPERSEMPRE
Persephone
12
2 / 4 / 2
7,651
478
5,101
7,350
1,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Fluidstrider
Nemesis
10
2 / 7 / 2
6,791
424
6,248
12,200
3,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
0 / 8 / 1
6,621
414
2,425
7,564
2,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 3
6,545
409
4,154
9,238
4,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Byleth1821
Cthulhu
15
9 / 2 / 6
10,568
661
6,906
12,137
6,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
QrowZee
Thanatos
13
5 / 1 / 13
9,459
591
9,627
11,194
3,682
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Sayyoh
Discordia
13
5 / 4 / 6
8,749
547
7,609
6,988
2,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 2 / 8
9,628
602
7,540
6,973
2,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
4 / 2 / 4
9,227
577
5,789
10,324
6,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
29
29
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Afray7
Tsukuyomi
5
6
1
0.92
W
Cthulhu
Byleth1821
Cthulhu
9
2
6
6
L
Persephone
FELESPERSEMPRE
Persephone
2
4
2
0.75
L
Nemesis
Fluidstrider
Nemesis
2
7
2
0.43
W
Thanatos
QrowZee
Thanatos
5
1
13
11.5
W
Discordia
Sayyoh
Discordia
5
4
6
2
L
Merlin
0
8
1
0.06
W
6
2
8
5
W
Hercules
4
2
4
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
37,471
46,700
Taken
47,616
16,048
Mitigated
21,234
5,496
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Afray7
Tsukuyomi
8,906
2,550
0
279
10,348
3,525
327
1,952
8,321
0
30,878
W
Cthulhu
Byleth1821
Cthulhu
6,906
826
797
3,422
12,137
6,976
1,155
3,047
8,965
48,400
0
L
Persephone
FELESPERSEMPRE
Persephone
5,101
1,181
0
821
7,350
1,980
735
3,042
4,208
29,938
0
L
Nemesis
Fluidstrider
Nemesis
6,248
3,464
0
3,796
12,200
3,065
0
1,408
10,742
0
18,209
W
Thanatos
QrowZee
Thanatos
9,627
1,580
0
11,570
11,194
3,682
561
666
10,445
0
46,396
W
Discordia
Sayyoh
Discordia
7,609
767
0
895
6,988
2,157
1,600
1,448
5,381
36,036
0
L
Merlin
2,425
542
0
350
7,564
2,557
824
5,922
1,642
30,423
0
W
7,540
3,994
374
922
6,973
2,309
4,217
1,156
5,742
0
48,665
W
Hercules
5,789
2,220
0
1,877
10,324
6,110
2,087
1,209
9,090
0
36,730
L
4,154
830
0
250
9,238
4,921
154
2,191
7,022
0
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
47,631
223
Minions Killed
374
0
Camps Cleared
0
1,208,745
Distance Traveled
1,401,970
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,707
482
49
3
0
236,263
1
W
Cthulhu
10,568
661
79
5
0
307,687
2
L
Persephone
7,651
478
50
3
0
267,777
2
L
Nemesis
6,791
424
33
2
0
284,432
0
W
Thanatos
9,459
591
69
4
0
312,199
0
W
Discordia
8,749
547
60
4
0
268,557
1
L
Merlin
6,621
414
59
4
0
144,124
0
W
Skadi
9,628
602
92
6
0
270,821
2
W
Hercules
9,227
577
74
5
0
242,706
1
L
Thor
6,545
409
32
2
0
276,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role