Player Matchup

Hel
Hel
Silver I
DJSwampRat28
Hel
Silver I
Level 129
God Stats
3W - 2L
1,726 SR
Queue Stats
92W - 90L
1,222 MMR
Party 1
Artemis
Artemis
Silver V
SpokeRat28
Artemis
Silver V
Level 107
God Stats
1W - 1L
1,369 SR
Queue Stats
20W - 28L
1,066 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Summ N00B
Sylvanus
Silver I
Level 116
God Stats
8W - 6L
1,504 SR
Queue Stats
49W - 48L
1,199 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,533 SR
1,163 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,520 SR
1,159 MMR
Merlin
Merlin
Bronze III
Shak1nBac0nB1ts
Merlin
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 MMR
Party 2
Neith
Neith
Silver IV
TheLutherBoys
Neith
Silver IV
Level 91
God Stats
2W - 4L
1,385 SR
Queue Stats
88W - 94L
1,106 MMR
Solo
Osiris
Osiris
Bronze I
UrBeard1sWierd
Osiris
Bronze I
Level 61
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 4
15,422
671
25,393
25,274
11,867
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SpokeRat28
Artemis
18
3 / 3 / 8
13,840
602
19,159
21,247
9,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Summ N00B
Sylvanus
17
1 / 6 / 11
14,810
644
16,088
41,257
46,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AnubisZeusCthulhuAresPersephone

VS

Bans
HadesMedusaCupidCerberusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
13,693
595
26,737
20,652
6,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 4 / 9
14,386
625
20,177
26,073
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 6 / 4
14,311
622
25,180
27,230
20,223
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
13
Kills
12
12
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
L
3
3
7
2.17
W
Artemis
SpokeRat28
Artemis
3
3
8
2.33
W
Sylvanus
Summ N00B
Sylvanus
1
6
11
1.08
L
3
4
9
1.88
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,640
Damage
72,094
87,778
Taken
73,955
67,740
Mitigated
35,435
56,665
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,393
1,748
18,820
15,663
25,274
11,867
1,727
7,271
17,634
91,245
0
L
26,737
2,791
582
9,186
20,652
6,110
1,036
13,681
6,971
81,467
0
W
Artemis
SpokeRat28
Artemis
19,159
6,784
0
2,086
21,247
9,199
951
6,011
14,886
0
75,690
W
Sylvanus
Summ N00B
Sylvanus
16,088
1,710
7,038
13,058
41,257
46,674
705
14,018
25,976
34,431
0
L
20,177
4,984
1,234
9,506
26,073
9,102
898
13,884
12,189
0
89,253
L
25,180
7,968
0
3,399
27,230
20,223
0
14,256
12,974
628
66,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
42,390
225
Minions Killed
261
0
Camps Cleared
0
1,256,160
Distance Traveled
1,127,147
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,422
671
129
6
0
464,784
0
L
Merlin
13,693
595
79
3
0
310,936
1
W
Artemis
13,840
602
74
3
0
379,673
0
W
Sylvanus
14,810
644
22
1
0
411,703
1
L
Neith
14,386
625
133
6
0
384,974
4
L
Osiris
14,311
622
49
2
0
431,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role