Player Matchup

Xbalanque
Xbalanque
HI3R0PHANT
Xbalanque
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 63L
1,223 Elo+
Solo
Neith
Neith
JangoWet007
Neith
Level 18
God Stats
100W - 99L
1,378 SR
Queue Stats
121W - 132L
1,159 Elo+
Solo
Cthulhu
Cthulhu
SLOTTER999
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,195 Elo+
Solo
King Arthur
King Arthur
SpiderWölf
King Arthur
Level 13
God Stats
2W - 0L
1,664 SR
Queue Stats
36W - 35L
1,148 Elo+
Party 1
Guan Yu
Guan Yu
SquidMike
Guan Yu
Level 13
God Stats
18W - 7L
1,537 SR
Queue Stats
33W - 39L
1,118 Elo+
Party 1
Team Averages
Level 17
1,516 SR
1,169 Elo+

VS

Team Averages
Level 22
1,448 SR
1,197 Elo+
Neith
Neith
Andromeda512
Neith
Level 29
God Stats
83W - 99L
1,416 SR
Queue Stats
196W - 239L
1,187 Elo+
Solo
Chaac
Chaac
Lilacrac219
Chaac
Level 25
God Stats
1W - 1L
1,577 SR
Queue Stats
27W - 27L
1,270 Elo+
Solo
Arachne
Arachne
The Big Boss186
Arachne
Level 29
God Stats
7W - 15L
1,245 SR
Queue Stats
273W - 280L
1,187 Elo+
Solo
Khepri
Khepri
WintrFreshNinja
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,176 Elo+
Solo
Zhong Kui
Zhong Kui
darktreeboy
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HI3R0PHANT
Xbalanque
20
15 / 3 / 12
17,451
1,163
40,216
16,994
8,960
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 3 / 18
16,510
1,101
30,764
18,373
12,557
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SLOTTER999
Cthulhu
20
2 / 8 / 25
14,794
986
24,949
32,945
22,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SpiderWölf
King Arthur
20
2 / 9 / 22
13,902
927
15,199
32,331
50,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
SquidMike
Guan Yu
20
3 / 3 / 23
14,411
961
12,410
30,684
39,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 15
14,320
955
27,395
17,787
10,101
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 12
15,393
1,026
30,751
25,668
41,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 12 / 10
14,665
978
24,733
32,130
16,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 5 / 21
16,124
1,075
17,114
27,421
48,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
darktreeboy
Zhong Kui
20
2 / 10 / 14
13,329
889
19,466
26,696
22,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
98
32
Kills
26
26
Deaths
32
100
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
2
15
5.75
W
Xbalanque
HI3R0PHANT
Xbalanque
15
3
12
7
W
10
3
18
6.33
L
9
3
12
5
W
Cthulhu
SLOTTER999
Cthulhu
2
8
25
1.81
W
King Arthur
SpiderWölf
King Arthur
2
9
22
1.44
W
Guan Yu
SquidMike
Guan Yu
3
3
23
4.83
L
8
12
10
1.08
L
3
5
21
2.7
L
Zhong Kui
darktreeboy
Zhong Kui
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,538
Damage
119,459
131,327
Taken
129,702
133,859
Mitigated
138,722
32,886
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,395
18,944
0
5,760
17,787
10,101
0
4,398
13,264
0
68,242
W
Xbalanque
HI3R0PHANT
Xbalanque
40,216
30,388
0
4,502
16,994
8,960
0
5,842
11,077
0
74,065
W
30,764
16,161
0
5,244
18,373
12,557
0
5,800
12,473
68
53,483
L
30,751
5,519
0
7,446
25,668
41,103
0
4,742
20,738
659
54,542
W
Cthulhu
SLOTTER999
Cthulhu
24,949
1,960
1,272
403
32,945
22,496
0
8,501
24,204
61,400
0
W
King Arthur
SpiderWölf
King Arthur
15,199
2,097
0
0
32,331
50,691
0
9,448
22,616
0
56,453
W
Guan Yu
SquidMike
Guan Yu
12,410
2,147
10,061
11,404
30,684
39,155
0
7,528
22,981
0
24,545
L
24,733
17,875
0
3,743
32,130
16,844
0
4,462
27,443
0
42,407
L
17,114
1,428
2,271
1,430
27,421
48,647
0
5,664
21,608
39,327
0
L
Zhong Kui
darktreeboy
Zhong Kui
19,466
3,475
0
2,572
26,696
22,027
0
5,751
20,730
44,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,068
Gold Earned
73,831
335
Minions Killed
294
8
Camps Cleared
4
1,301,005
Distance Traveled
1,252,810
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,320
955
92
6
1
205,190
0
W
Xbalanque
17,451
1,163
79
5
2
225,401
0
W
Neith
16,510
1,101
52
3
4
260,673
0
L
Chaac
15,393
1,026
56
4
0
253,711
0
W
Cthulhu
14,794
986
80
5
0
243,358
3
W
King Arthur
13,902
927
99
7
1
286,059
0
W
Guan Yu
14,411
961
25
2
1
285,514
3
L
Arachne
14,665
978
24
2
2
302,813
0
L
Khepri
16,124
1,075
48
3
0
276,371
3
L
Zhong Kui
13,329
889
74
5
1
214,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role