Player Matchup

Mulan
Mulan
Masters
FaraonMx
Mulan
Masters
Level 160
God Stats
30W - 21L
1,655 SR
Queue Stats
795W - 764L
2,321 MMR
Solo
Bacchus
Bacchus
Diamond II
FiendishHose
Bacchus
Diamond II
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 159L
2,294 MMR
Solo
Mercury
Mercury
Diamond III
KJ Calamity
Mercury
Diamond III
Level 154
God Stats
4W - 1L
1,735 SR
Queue Stats
398W - 402L
2,218 MMR
Party 2
Rama
Rama
Masters
MP Cruelty
Rama
Masters
Level 149
God Stats
35W - 39L
1,720 SR
Queue Stats
1,183W - 1,123L
2,293 MMR
Solo
Persephone
Persephone
Diamond IV
Magic f3tus
Persephone
Diamond IV
Level 50
God Stats
7W - 1L
2,040 SR
Queue Stats
88W - 58L
2,313 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,730 SR
2,288 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,699 SR
2,094 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Diamond II
DirtyMex1CanFr0m
Ra
Diamond II
Level 159
God Stats
16W - 18L
1,743 SR
Queue Stats
839W - 837L
2,249 MMR
Party 3
Aphrodite
Aphrodite
Diamond IV
Slurpieh
Aphrodite
Diamond IV
Level 138
God Stats
2W - 2L
1,789 SR
Queue Stats
273W - 284L
2,096 MMR
Solo
Chang'e
Chang'e
Diamond II
Th_Hermit
Chang'e
Diamond II
Level 153
God Stats
9W - 7L
1,675 SR
Queue Stats
241W - 236L
2,373 MMR
Party 1
Apollo
Apollo
Masters
guy_indigo_
Apollo
Masters
Level 156
God Stats
10W - 4L
1,786 SR
Queue Stats
835W - 837L
2,253 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FaraonMx
Mulan
20
2 / 3 / 7
14,949
575
17,314
26,154
29,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
FiendishHose
Bacchus
19
5 / 3 / 13
15,475
595
11,250
27,800
41,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
KJ Calamity
Mercury
20
3 / 5 / 7
17,300
665
14,387
21,329
10,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 5 / 5
17,654
679
30,271
24,121
9,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Magic f3tus
Persephone
20
5 / 3 / 9
16,470
633
25,839
14,726
5,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BakasuraFreyaArachneCthulhuKali

VS

Bans
NemesisCupidHerculesKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 5 / 5
14,543
559
18,202
23,332
10,752
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 4
13,617
524
12,164
22,442
10,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Slurpieh
Aphrodite
18
2 / 7 / 9
13,365
514
9,298
28,400
21,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Th_Hermit
Chang'e
19
2 / 4 / 3
12,382
476
16,630
23,360
22,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
19
3 / 8 / 6
13,402
515
13,234
25,357
10,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
29
Kills
19
19
Deaths
29
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
5
2.1
L
4
5
4
1.2
W
Mulan
FaraonMx
Mulan
2
3
7
1.83
W
Bacchus
FiendishHose
Bacchus
5
3
13
3.83
W
Mercury
KJ Calamity
Mercury
3
5
7
1.3
W
14
5
5
3.3
W
Persephone
Magic f3tus
Persephone
5
3
9
3.17
L
Aphrodite
Slurpieh
Aphrodite
2
7
9
0.93
L
Chang'e
Th_Hermit
Chang'e
2
4
3
0.88
L
Apollo
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,061
Damage
69,528
114,130
Taken
122,891
96,034
Mitigated
75,776
48,775
Healing
54,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,202
4,325
0
7,147
23,332
10,752
0
6,559
16,748
0
128,336
L
12,164
406
3,061
9,968
22,442
10,181
424
10,997
11,345
103,137
0
W
Mulan
FaraonMx
Mulan
17,314
2,091
0
14,391
26,154
29,506
299
14,410
10,701
0
91,143
W
Bacchus
FiendishHose
Bacchus
11,250
1,498
0
7,580
27,800
41,483
119
10,784
15,028
33,469
0
W
Mercury
KJ Calamity
Mercury
14,387
6,368
0
7,900
21,329
10,046
4,014
3,900
17,429
0
190,082
W
30,271
22,246
0
12,705
24,121
9,368
8,018
5,796
18,275
0
128,135
W
Persephone
Magic f3tus
Persephone
25,839
482
0
6,199
14,726
5,631
491
3,918
10,783
115,768
0
L
Aphrodite
Slurpieh
Aphrodite
9,298
892
4,764
9,395
28,400
21,086
0
10,714
17,536
43,729
0
L
Chang'e
Th_Hermit
Chang'e
16,630
672
2,381
12,326
23,360
22,780
93
4,031
18,479
71,759
0
L
Apollo
13,234
8,130
0
5,573
25,357
10,977
479
7,326
18,006
0
86,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,848
Gold Earned
67,309
768
Minions Killed
681
0
Camps Cleared
0
2,551,382
Distance Traveled
2,378,960
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,543
559
152
6
0
490,778
12
L
Ra
13,617
524
198
8
0
468,214
4
W
Mulan
14,949
575
157
6
0
496,374
8
W
Bacchus
15,475
595
17
1
0
558,621
8
W
Mercury
17,300
665
204
8
0
594,901
3
W
Rama
17,654
679
190
7
0
414,891
6
W
Persephone
16,470
633
200
8
0
486,595
7
L
Aphrodite
13,365
514
68
3
0
504,391
4
L
Chang'e
12,382
476
119
5
0
476,789
2
L
Apollo
13,402
515
144
6
0
438,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role