Player Matchup

Khepri
Khepri
CitzenREKT
Khepri
Level 82
God Stats
20W - 13L
1,614 SR
Queue Stats
44W - 46L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
IamFunny
Cthulhu
Level 104
God Stats
3W - 6L
1,564 SR
Queue Stats
155W - 137L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
Stewhat
Sun Wukong
Level 14
God Stats
5W - 10L
1,540 SR
Queue Stats
7W - 12L
1,442 Elo+
Party 2
Nox
Nox
TommyJohns
Nox
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
Viscarius
Heimdallr
Level 110
God Stats
3W - 2L
1,567 SR
Queue Stats
68W - 65L
1,556 Elo+
Party 2
Team Averages
Level 71
1,557 SR
1,494 Elo+

VS

Team Averages
Level 83
1,670 SR
1,661 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Incercio
Kali
Level 143
God Stats
5W - 2L
1,800 SR
Queue Stats
459W - 313L
1,718 Elo+
Party 1
Neith
Neith
Z-a-P-H
Neith
Level 29
God Stats
4W - 1L
1,776 SR
Queue Stats
136W - 74L
1,750 Elo+
Party 1
Olorun
Olorun
number1cern
Olorun
Level 29
God Stats
5W - 2L
1,777 SR
Queue Stats
92W - 39L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CitzenREKT
Khepri
7
0 / 4 / 1
4,435
444
1,445
8,021
2,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
IamFunny
Cthulhu
8
2 / 5 / 1
5,366
537
4,395
8,962
3,077
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
Stewhat
Sun Wukong
6
0 / 2 / 0
4,159
416
3,116
5,662
3,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 6 / 0
4,241
424
2,312
4,903
1,294
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Viscarius
Heimdallr
7
1 / 4 / 0
4,567
457
4,289
5,446
1,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 3
6,569
657
4,932
7,868
5,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
9
0 / 1 / 12
6,315
632
2,364
5,782
2,467
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
6 / 1 / 2
7,267
727
4,641
8,546
3,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Z-a-P-H
Neith
11
4 / 0 / 6
7,051
705
4,777
5,016
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
9 / 1 / 1
6,873
687
7,649
5,605
1,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
21
21
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
3
3.5
W
Ganesha
 
Ganesha
0
1
12
6
L
Khepri
CitzenREKT
Khepri
0
4
1
0.13
L
Cthulhu
IamFunny
Cthulhu
2
5
1
0.5
W
Kali
6
1
2
7
L
Sun Wukong
Stewhat
Sun Wukong
0
2
0
0
L
0
6
0
0
L
Heimdallr
Viscarius
Heimdallr
1
4
0
0.25
W
Neith
Z-a-P-H
Neith
4
0
6
7
W
Olorun
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
24,363
32,994
Taken
32,817
12,738
Mitigated
14,834
3,706
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,932
795
0
5,661
7,868
5,713
396
2,182
5,261
31,083
0
W
Ganesha
 
Ganesha
2,364
315
0
1,520
5,782
2,467
0
1,206
4,576
11,875
0
L
Khepri
CitzenREKT
Khepri
1,445
171
186
903
8,021
2,946
0
4,854
3,167
11,370
0
L
Cthulhu
IamFunny
Cthulhu
4,395
563
0
1,284
8,962
3,077
0
2,020
6,942
24,313
0
W
Kali
4,641
2,546
0
4,932
8,546
3,337
1,129
1,704
6,842
0
33,653
L
Sun Wukong
Stewhat
Sun Wukong
3,116
803
0
803
5,662
3,956
0
3,262
2,400
0
12,164
L
2,312
237
0
240
4,903
1,294
0
561
4,342
14,635
0
L
Heimdallr
Viscarius
Heimdallr
4,289
2,538
0
290
5,446
1,465
0
4,248
1,198
0
21,094
W
Neith
Z-a-P-H
Neith
4,777
2,337
0
1,834
5,016
1,789
645
2,254
2,762
0
38,101
W
Olorun
7,649
5,576
626
3,641
5,605
1,528
2,297
806
4,799
40,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
34,075
146
Minions Killed
275
0
Camps Cleared
0
893,798
Distance Traveled
949,579
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,569
657
62
6
0
188,506
2
W
Ganesha
6,315
632
0
0
0
196,447
1
L
Khepri
4,435
444
12
1
0
194,015
3
L
Cthulhu
5,366
537
51
5
0
186,364
2
W
Kali
7,267
727
57
6
0
227,872
2
L
Sun Wukong
4,159
416
16
2
0
162,292
0
L
Nox
4,241
424
27
3
0
177,332
1
L
Heimdallr
4,567
457
40
4
0
173,795
0
W
Neith
7,051
705
72
7
0
167,860
3
W
Olorun
6,873
687
84
8
0
168,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role