Player Matchup

Khepri
Khepri
Bronze III
ChartedCity
Khepri
Bronze III
Level 50
God Stats
3W - 6L
1,367 SR
Queue Stats
5W - 23L
409 MMR
Solo
Neith
Neith
Bronze II
Lord_Brocktree69
Neith
Bronze II
Level 84
God Stats
1W - 2L
1,402 SR
Queue Stats
83W - 114L
419 MMR
Solo
Olorun
Olorun
Bronze II
djneedle
Olorun
Bronze II
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
142W - 213L
503 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,351 SR
444 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,434 SR
454 MMR
Medusa
Medusa
Bronze II
CautiousBox
Medusa
Bronze II
Level 104
God Stats
14W - 20L
1,236 SR
Queue Stats
103W - 152L
292 MMR
Solo
Mulan
Mulan
Bronze III
SteelierJarl42
Mulan
Bronze III
Level 92
God Stats
7W - 19L
1,291 SR
Queue Stats
55W - 78L
500 MMR
Solo
Hel
Hel
Bronze I
Zero Two Main
Hel
Bronze I
Level 47
God Stats
11W - 6L
1,775 SR
Queue Stats
341W - 258L
570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 1
9,209
576
2,782
6,492
3,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 1
9,220
576
8,834
10,966
4,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Olorun
djneedle
Olorun
11
1 / 5 / 0
9,072
567
7,208
11,633
4,598
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChronosAnubisCthulhuHades

VS

Bans
KukulkanZeusLokiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 1 / 2
10,847
678
15,777
14,874
5,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 0 / 6
9,557
597
3,276
11,148
9,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 5
9,824
614
6,096
9,221
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
2
8
L
Khepri
0
1
1
0.5
L
0
3
1
0.17
W
0
0
6
3
W
2
0
5
4.5
L
Olorun
djneedle
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
25,149
29,091
Taken
35,243
12,118
Mitigated
18,309
9,574
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,777
4,417
600
2,533
14,874
5,968
2,332
3,992
10,882
0
61,182
L
Khepri
2,782
25
100
580
6,492
3,054
0
1,676
4,676
20,023
0
L
8,834
3,497
0
2,641
10,966
4,466
0
1,569
9,347
0
39,952
W
3,276
814
1,487
1,222
11,148
9,112
0
3,109
8,039
0
34,169
W
6,096
650
11,301
6,501
9,221
3,229
364
3,825
5,396
30,721
0
L
Olorun
djneedle
Olorun
7,208
2,397
2,123
4,130
11,633
4,598
0
2,923
8,618
40,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
30,228
144
Minions Killed
174
0
Camps Cleared
0
662,425
Distance Traveled
851,173
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,847
678
49
3
0
309,191
1
L
Khepri
9,209
576
21
1
0
187,130
3
L
Neith
9,220
576
73
5
0
263,396
0
W
Mulan
9,557
597
59
4
0
284,680
3
W
Hel
9,824
614
66
4
0
257,302
1
L
Olorun
9,072
567
50
3
0
211,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role