Player Matchup

Cthulhu
Cthulhu
InfinityxSwift
Cthulhu
Level 25
God Stats
5W - 2L
1,690 SR
Queue Stats
174W - 162L
1,301 Elo+
Party 1
Artemis
Artemis
TiNyBuTmIgHtY55
Artemis
Level 28
God Stats
19W - 28L
1,311 SR
Queue Stats
47W - 54L
1,217 Elo+
Party 1
Merlin
Merlin
YokeTheGOAT23
Merlin
Level 42
God Stats
10W - 2L
1,608 SR
Queue Stats
19W - 12L
1,401 Elo+
Party 1
Team Averages
Level 32
1,537 SR
1,306 Elo+

VS

Team Averages
Level 56
1,474 SR
1,281 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Nepterio
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 195L
1,170 Elo+
Solo
Medusa
Medusa
slaudawg
Medusa
Level 29
God Stats
52W - 71L
1,421 SR
Queue Stats
286W - 359L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 14
8,618
663
6,553
5,993
5,382
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
9 / 0 / 6
9,745
750
9,730
5,530
2,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 8
9,017
694
6,481
4,660
1,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 5 / 1
7,935
610
2,975
11,608
9,336
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 5 / 0
7,222
556
2,252
9,638
4,357
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
slaudawg
Medusa
10
1 / 5 / 0
7,779
598
4,664
11,041
3,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
W
1
0
14
8
L
Odin
0
5
0
0
W
9
0
6
12
W
5
1
8
9
L
Medusa
slaudawg
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
9,891
16,183
Taken
32,287
9,590
Mitigated
17,494
2,489
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,975
485
123
693
11,608
9,336
0
4,186
7,422
19,468
0
W
6,553
366
422
254
5,993
5,382
511
1,212
4,711
23,400
0
L
Odin
2,252
850
0
358
9,638
4,357
0
4,643
4,995
272
19,696
W
9,730
5,517
428
576
5,530
2,728
2,041
1,495
3,935
0
26,934
W
6,481
160
111
698
4,660
1,480
1,072
546
4,064
24,278
0
L
Medusa
slaudawg
Medusa
4,664
2,215
0
1,775
11,041
3,801
0
4,362
6,679
0
34,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
22,936
104
Minions Killed
101
0
Camps Cleared
0
687,613
Distance Traveled
534,918
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,935
610
21
2
0
198,618
4
W
Cthulhu
8,618
663
28
2
0
253,329
0
L
Odin
7,222
556
32
2
0
155,660
0
W
Artemis
9,745
750
42
3
0
204,458
0
W
Merlin
9,017
694
34
3
0
229,826
0
L
Medusa
7,779
598
48
4
0
180,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role