Player Matchup

Jormungandr
Jormungandr
Perplexed-Midget
Jormungandr
Level 8
God Stats
3W - 7L
1,403 SR
Queue Stats
44W - 48L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
SPACE-CASE-ACE
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,277 Elo+
Party 1
Fenrir
Fenrir
Čârļðs
Fenrir
Level 10
God Stats
0W - 1L
1,886 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 29
1,596 SR
1,234 Elo+

VS

Team Averages
Level 49
1,455 SR
1,348 Elo+
Chaac
Chaac
RonMAC87
Chaac
Level 89
God Stats
10W - 10L
1,460 SR
Queue Stats
163W - 208L
1,309 Elo+
Party 2
Anubis
Anubis
SliceThaBeast
Anubis
Level 28
God Stats
18W - 10L
1,556 SR
Queue Stats
74W - 58L
1,411 Elo+
Party 2
Ravana
Ravana
TySon_Chicken14
Ravana
Level 29
God Stats
5W - 6L
1,350 SR
Queue Stats
116W - 116L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Perplexed-Midget
Jormungandr
16
2 / 10 / 7
12,483
657
8,067
18,748
6,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
18
10 / 8 / 2
14,726
775
24,810
16,725
4,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Čârļðs
Fenrir
12
0 / 11 / 5
10,301
542
1,958
22,768
10,542
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RonMAC87
Chaac
15
6 / 5 / 16
12,861
677
17,362
21,098
13,960
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 3 / 12
14,610
769
18,855
17,100
8,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 5 / 11
13,609
716
11,379
17,094
7,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
29
29
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Perplexed-Midget
Jormungandr
2
10
7
0.55
W
Chaac
RonMAC87
Chaac
6
5
16
2.8
L
Kukulkan
10
8
2
1.38
W
11
3
12
5.67
W
12
5
11
3.5
L
Fenrir
Čârļðs
Fenrir
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
47,596
58,241
Taken
55,292
22,302
Mitigated
29,430
4,095
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Perplexed-Midget
Jormungandr
8,067
3,226
0
1,322
18,748
6,984
160
5,355
13,093
54,480
0
W
Chaac
RonMAC87
Chaac
17,362
4,496
0
8,724
21,098
13,960
1,802
7,968
13,130
0
63,245
L
Kukulkan
24,810
2,517
0
2,021
16,725
4,776
0
8,958
7,592
73,284
0
W
18,855
1,685
285
7,760
17,100
8,071
312
12,813
4,287
65,072
0
W
11,379
5,603
1,604
3,457
17,094
7,399
584
12,194
4,900
0
32,042
L
Fenrir
Čârļðs
Fenrir
1,958
262
0
752
22,768
10,542
462
4,616
17,802
0
10,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
41,080
168
Minions Killed
169
0
Camps Cleared
0
763,690
Distance Traveled
965,573
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,483
657
67
4
0
253,226
0
W
Chaac
12,861
677
50
3
0
332,944
2
L
Kukulkan
14,726
775
89
5
0
271,282
2
W
Anubis
14,610
769
86
5
0
307,760
2
W
Ravana
13,609
716
33
2
0
324,869
2
L
Fenrir
10,301
542
12
1
0
239,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role