Player Matchup

Neith
Neith
ProffessorEx
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
Teptebwé
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aaanasatan
Nu Wa
Level 27
God Stats
1W - 1L
1,568 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Team Averages
Level 67
1,523 SR
1,495 Elo+

VS

Team Averages
Level 113
1,747 SR
1,535 Elo+
Terra
Terra
IllegalHaze
Terra
Level 155
God Stats
4W - 4L
1,709 SR
Queue Stats
80W - 61L
1,683 Elo+
Party 1
Fenrir
Fenrir
MotherPhoque
Fenrir
Level 127
God Stats
3W - 2L
1,837 SR
Queue Stats
44W - 35L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Кенчи
Cthulhu
Level 57
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 12L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,041
731
5,247
7,489
2,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Teptebwé
Horus
9
2 / 4 / 1
7,249
659
3,034
10,043
5,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
10
0 / 5 / 3
7,122
647
3,923
6,740
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
9,033
821
9,381
8,234
3,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
6 / 2 / 7
8,845
804
7,594
7,744
4,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Кенчи
Cthulhu
11
0 / 3 / 11
7,627
693
3,035
7,999
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Fenrir
6
2
7
4.75
L
2
4
2
0.75
L
Horus
Teptebwé
Horus
2
4
1
0.63
L
Nu Wa
0
5
3
0.3
W
Cthulhu
Кенчи
Cthulhu
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
20,010
24,272
Taken
23,977
8,990
Mitigated
12,706
6,122
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,381
548
1,852
2,385
8,234
3,719
973
1,431
6,803
36,722
0
W
Fenrir
7,594
2,361
0
1,885
7,744
4,461
1,549
1,224
6,520
0
28,413
L
5,247
2,350
373
1,940
7,489
2,131
0
3,629
3,860
0
25,319
L
Horus
Teptebwé
Horus
3,034
2,175
1,032
1,376
10,043
5,363
0
4,979
5,064
0
15,150
L
Nu Wa
3,923
1,479
222
1,179
6,740
1,496
32
3,900
2,840
15,028
0
W
Cthulhu
Кенчи
Cthulhu
3,035
124
80
0
7,999
4,526
0
1,328
6,671
24,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
25,505
92
Minions Killed
125
0
Camps Cleared
0
553,876
Distance Traveled
606,132
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,033
821
49
4
0
234,160
5
W
Fenrir
8,845
804
36
3
0
197,121
3
L
Neith
8,041
731
51
5
0
160,569
0
L
Horus
7,249
659
12
1
0
203,845
3
L
Nu Wa
7,122
647
29
3
0
189,462
4
W
Cthulhu
7,627
693
40
4
0
174,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role