Player Matchup

Ao Kuang
Ao Kuang
AJCxz
Ao Kuang
Level 18
God Stats
3W - 3L
1,543 SR
Queue Stats
18W - 19L
1,477 Elo+
Party 1
Hercules
Hercules
Bulletss
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 1
Rama
Rama
Hazing
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
InmortalBastion
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,543 Elo+
Party 1
Thoth
Thoth
MarskGames
Thoth
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 35L
1,449 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,477 Elo+

VS

Team Averages
Level 20
1,577 SR
1,664 Elo+
Anhur
Anhur
Brohine
Anhur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 72L
1,683 Elo+
Solo
Fenrir
Fenrir
Eltriuqs
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 81L
1,611 Elo+
Solo
Discordia
Discordia
NoInglesLACTM
Discordia
Level 10
God Stats
3W - 3L
1,743 SR
Queue Stats
19W - 18L
1,742 Elo+
Solo
Achilles
Achilles
iLUVsasuke13
Achilles
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,618 Elo+
Solo
Nu Wa
Nu Wa
therealrichie98
Nu Wa
Level 27
God Stats
5W - 4L
1,641 SR
Queue Stats
186W - 168L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AJCxz
Ao Kuang
5
0 / 6 / 0
4,191
466
432
7,761
1,423
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Hercules
Bulletss
Hercules
8
2 / 2 / 0
5,062
562
1,968
7,416
2,705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Hazing
Rama
7
0 / 5 / 2
4,447
494
1,269
7,377
2,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
InmortalBastion
Sun Wukong
9
0 / 2 / 0
4,729
525
2,078
4,615
2,531
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
5
0 / 4 / 0
3,749
417
520
3,885
1,066
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brohine
Anhur
11
4 / 0 / 4
6,634
737
2,909
4,837
1,433
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Eltriuqs
Fenrir
9
6 / 1 / 1
5,989
665
5,288
6,341
2,365
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
NoInglesLACTM
Discordia
10
1 / 0 / 4
5,854
650
6,158
1,177
284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
iLUVsasuke13
Achilles
11
5 / 0 / 2
6,355
706
5,264
6,746
3,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 5
6,721
747
4,673
3,380
1,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AJCxz
Ao Kuang
0
6
0
0
W
Anhur
Brohine
Anhur
4
0
4
6
L
Hercules
Bulletss
Hercules
2
2
0
1
W
Fenrir
Eltriuqs
Fenrir
6
1
1
6.5
L
Rama
Hazing
Rama
0
5
2
0.2
L
Sun Wukong
InmortalBastion
Sun Wukong
0
2
0
0
L
Thoth
0
4
0
0
W
Discordia
NoInglesLACTM
Discordia
1
0
4
3
W
Achilles
iLUVsasuke13
Achilles
5
0
2
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,267
Damage
24,292
31,054
Taken
22,481
9,765
Mitigated
8,543
7,390
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AJCxz
Ao Kuang
432
16
0
1,507
7,761
1,423
0
706
7,030
15,989
0
W
Anhur
Brohine
Anhur
2,909
1,250
0
2,877
4,837
1,433
75
0
4,837
0
36,929
L
Hercules
Bulletss
Hercules
1,968
593
0
2,814
7,416
2,705
0
3,754
3,631
0
5,488
W
Fenrir
Eltriuqs
Fenrir
5,288
961
0
1,901
6,341
2,365
0
58
6,283
0
16,547
L
Rama
Hazing
Rama
1,269
1,005
0
1,690
7,377
2,040
0
3,781
3,571
0
11,677
L
Sun Wukong
InmortalBastion
Sun Wukong
2,078
590
0
1,226
4,615
2,531
0
262
4,078
0
14,824
L
Thoth
520
151
0
153
3,885
1,066
0
2,328
1,557
7,676
0
W
Discordia
NoInglesLACTM
Discordia
6,158
282
0
0
1,177
284
1,193
0
1,177
37,004
0
W
Achilles
iLUVsasuke13
Achilles
5,264
1,679
0
3,272
6,746
3,395
0
152
6,369
0
23,250
W
4,673
1,285
0
687
3,380
1,066
48
742
2,638
40,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,178
Gold Earned
31,553
107
Minions Killed
300
0
Camps Cleared
0
803,300
Distance Traveled
894,489
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,191
466
28
3
0
172,387
2
W
Anhur
6,634
737
69
8
0
189,295
1
L
Hercules
5,062
562
6
1
0
192,736
1
W
Fenrir
5,989
665
19
2
0
188,197
6
L
Rama
4,447
494
28
3
0
152,711
0
L
Sun Wukong
4,729
525
37
4
0
161,960
1
L
Thoth
3,749
417
8
1
0
123,506
3
W
Discordia
5,854
650
69
8
0
169,809
0
W
Achilles
6,355
706
66
7
0
180,876
1
W
Nu Wa
6,721
747
77
9
0
166,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role