Player Matchup

Hun Batz
Hun Batz
alptraumjagger
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,650 Elo+
Party 1
Scylla
Scylla
mortofdays
Scylla
Level 115
God Stats
2W - 1L
1,779 SR
Queue Stats
141W - 138L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
sketchy-hotel1
Amaterasu
Level 29
God Stats
4W - 2L
1,889 SR
Queue Stats
79W - 85L
1,507 Elo+
Party 1
Team Averages
Level 64
1,722 SR
1,564 Elo+

VS

Team Averages
Level 18
1,690 SR
1,494 Elo+
Eset
Eset
ShofuTheGOON
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
X_xDemonKiIIrx_X
Ne Zha
Level 5
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
YxngKxnnyXII
Cabrakan
Level 27
God Stats
2W - 3L
1,829 SR
Queue Stats
6W - 8L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
3 / 3 / 5
15,041
602
19,332
21,453
9,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
mortofdays
Scylla
20
4 / 4 / 5
15,807
632
25,663
15,123
5,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
sketchy-hotel1
Amaterasu
16
2 / 7 / 6
14,070
563
10,770
20,236
14,582
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
15,264
611
17,849
26,006
17,590
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 7
14,060
562
6,136
18,692
11,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
YxngKxnnyXII
Cabrakan
19
5 / 1 / 9
16,620
665
17,956
24,703
33,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
14
14
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
2
8
5
L
3
6
7
1.08
L
Cabrakan
YxngKxnnyXII
Cabrakan
5
1
9
9.5
W
Hun Batz
3
3
5
1.83
W
Scylla
mortofdays
Scylla
4
4
5
1.63
W
Amaterasu
sketchy-hotel1
Amaterasu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,765
Damage
41,941
56,812
Taken
69,401
29,696
Mitigated
62,693
13,913
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,849
1,599
1,998
8,861
26,006
17,590
845
8,791
17,215
84,187
0
L
6,136
2,800
0
2,721
18,692
11,911
1,330
7,196
11,496
0
31,635
L
Cabrakan
YxngKxnnyXII
Cabrakan
17,956
2,488
708
1,882
24,703
33,192
280
9,700
15,003
54,047
0
W
Hun Batz
19,332
5,748
0
4,050
21,453
9,198
678
12,994
8,134
0
111,522
W
Scylla
mortofdays
Scylla
25,663
901
725
5,792
15,123
5,916
1,532
11,098
3,825
116,657
0
W
Amaterasu
sketchy-hotel1
Amaterasu
10,770
3,841
230
3,116
20,236
14,582
1,392
11,061
8,755
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
45,944
311
Minions Killed
186
0
Camps Cleared
0
1,310,286
Distance Traveled
1,343,160
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,264
611
100
4
0
418,728
1
L
Ne Zha
14,060
562
44
2
0
469,626
0
L
Cabrakan
16,620
665
42
2
0
454,806
1
W
Hun Batz
15,041
602
99
4
0
445,112
2
W
Scylla
15,807
632
141
6
0
431,565
1
W
Amaterasu
14,070
563
71
3
0
433,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role