Player Matchup

Fenrir
Fenrir
Gold V
Geb-Jungle
Fenrir
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
2,153 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Go_Peanut
Kukulkan
Gold V
Level 119
God Stats
1W - 1L
1,453 SR
Queue Stats
57W - 38L
1,522 MMR
Party 2
Cerberus
Cerberus
Gold II
amanda2anderson
Cerberus
Gold II
Level 148
God Stats
15W - 6L
1,719 SR
Queue Stats
44W - 27L
1,908 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,558 SR
1,861 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,539 SR
1,850 MMR
Medusa
Medusa
Platinum V
A Jiyro
Medusa
Platinum V
Level 125
God Stats
28W - 17L
1,711 SR
Queue Stats
421W - 425L
1,722 MMR
Solo
Fafnir
Fafnir
Gold I
LaPingaDEinstein
Fafnir
Gold I
Level 117
God Stats
1W - 4L
1,400 SR
Queue Stats
29W - 27L
1,901 MMR
Party 1
Agni
Agni
Platinum V
Omega29Zero
Agni
Platinum V
Level 149
God Stats
0W - 2L
1,507 SR
Queue Stats
15W - 18L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Geb-Jungle
Fenrir
15
6 / 3 / 4
12,145
675
13,102
14,127
15,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Go_Peanut
Kukulkan
16
5 / 4 / 4
11,815
656
13,354
10,740
5,248
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
3 / 2 / 9
12,833
713
7,900
18,536
20,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
CthulhuAphroditePersephoneHeraChaac

VS

Bans
HeimdallrHerculesHadesCupidBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Jiyro
Medusa
14
4 / 3 / 2
11,179
621
9,581
12,334
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 9
11,819
657
6,229
18,635
20,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 5 / 4
11,535
641
19,059
13,468
4,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
14
Kills
9
9
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
A Jiyro
Medusa
4
3
2
1.67
W
Fenrir
Geb-Jungle
Fenrir
6
3
4
2.67
W
Kukulkan
Go_Peanut
Kukulkan
5
4
4
1.75
L
0
6
9
0.75
L
5
5
4
1.4
W
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
34,869
43,403
Taken
44,437
42,062
Mitigated
28,649
5,771
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A Jiyro
Medusa
9,581
4,087
0
3,327
12,334
3,687
2,048
6,521
5,663
0
46,393
W
Fenrir
Geb-Jungle
Fenrir
13,102
3,171
0
1,726
14,127
15,904
1,292
8,082
6,045
0
40,198
W
Kukulkan
Go_Peanut
Kukulkan
13,354
1,074
0
1,707
10,740
5,248
1,014
6,096
4,644
81,164
0
L
6,229
1,702
0
2,892
18,635
20,610
12
8,425
9,910
27,342
0
L
19,059
1,389
150
3,851
13,468
4,352
0
6,370
6,973
64,532
0
W
Cerberus
7,900
365
0
2,338
18,536
20,910
303
11,212
7,324
23,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
34,533
213
Minions Killed
203
0
Camps Cleared
0
982,987
Distance Traveled
926,180
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,179
621
79
4
0
331,330
7
W
Fenrir
12,145
675
40
2
0
338,315
1
W
Kukulkan
11,815
656
145
8
0
304,219
1
L
Fafnir
11,819
657
26
1
0
304,923
3
L
Agni
11,535
641
98
5
0
289,927
2
W
Cerberus
12,833
713
28
2
0
340,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role