Player Matchup

Cthulhu
Cthulhu
Dollaholla
Cthulhu
Level 160
God Stats
10W - 7L
1,561 SR
Queue Stats
917W - 910L
1,583 Elo+
Party 1
Eset
Eset
Parzival1
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,590 Elo+
Party 1
Poseidon
Poseidon
PrestoDynamo
Poseidon
Level 108
God Stats
3W - 1L
1,729 SR
Queue Stats
29W - 21L
1,639 Elo+
Party 1
Awilix
Awilix
Uhtredson
Awilix
Level 149
God Stats
10W - 3L
1,744 SR
Queue Stats
366W - 353L
1,591 Elo+
Party 1
Vamana
Vamana
Warpaw69
Vamana
Level 83
God Stats
3W - 1L
1,584 SR
Queue Stats
133W - 130L
1,594 Elo+
Party 1
Team Averages
Level 106
1,623 SR
1,599 Elo+

VS

Team Averages
Level 91
1,575 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Cheesypoof999
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 72L
1,462 Elo+
Party 2
Eset
Eset
Gurth Brooks71
Eset
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 113L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tru Trew Train
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 97L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
WestSideNicka
Kukulkan
Level 25
God Stats
3W - 1L
1,875 SR
Queue Stats
36W - 62L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dollaholla
Cthulhu
20
1 / 3 / 18
14,290
715
16,769
28,974
34,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
20
3 / 4 / 14
13,021
651
9,836
17,154
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
PrestoDynamo
Poseidon
20
8 / 5 / 9
13,810
691
27,455
14,867
6,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Uhtredson
Awilix
20
6 / 7 / 11
13,685
684
11,384
16,882
11,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Warpaw69
Vamana
20
6 / 6 / 14
13,528
676
17,927
32,762
31,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 4 / 17
12,471
624
6,322
26,785
33,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 8 / 13
12,313
616
15,254
18,188
10,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 14
12,944
647
13,937
15,859
10,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Tru Trew Train
Ah Muzen Cab
20
11 / 4 / 11
14,498
725
35,106
21,152
12,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
WestSideNicka
Kukulkan
20
2 / 5 / 14
13,003
650
24,154
14,667
8,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
93
24
Kills
24
25
Deaths
24
66
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
17
2.88
L
3
8
13
1.19
W
Cthulhu
Dollaholla
Cthulhu
1
3
18
3.33
L
5
3
14
4
W
Eset
3
4
14
2.5
W
Poseidon
PrestoDynamo
Poseidon
8
5
9
2.5
L
Ah Muzen Cab
Tru Trew Train
Ah Muzen Cab
11
4
11
4.13
W
Awilix
Uhtredson
Awilix
6
7
11
1.64
W
Vamana
Warpaw69
Vamana
6
6
14
2.17
L
Kukulkan
WestSideNicka
Kukulkan
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,371
Damage
94,773
110,639
Taken
96,651
91,586
Mitigated
75,099
41,788
Healing
38,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,322
370
3,553
3,206
26,785
33,956
0
11,690
15,095
12,475
0
L
15,254
1,749
2,062
1,929
18,188
10,055
324
12,252
5,936
38,950
0
W
Cthulhu
Dollaholla
Cthulhu
16,769
181
5,440
5,971
28,974
34,889
557
15,503
13,471
45,213
0
L
13,937
915
5,133
2,872
15,859
10,276
566
11,593
4,266
33,009
0
W
Eset
9,836
250
3,622
2,858
17,154
7,270
1,189
11,505
5,649
21,160
0
W
Poseidon
PrestoDynamo
Poseidon
27,455
934
2,491
2,384
14,867
6,513
859
9,999
4,868
57,238
0
L
Ah Muzen Cab
Tru Trew Train
Ah Muzen Cab
35,106
18,479
4,243
9,676
21,152
12,515
2,189
10,426
10,726
0
61,817
W
Awilix
Uhtredson
Awilix
11,384
4,860
5,232
1,788
16,882
11,089
1,455
6,172
10,710
0
36,859
W
Vamana
Warpaw69
Vamana
17,927
9,562
1,824
10,178
32,762
31,825
1,810
16,488
16,274
0
31,987
L
Kukulkan
WestSideNicka
Kukulkan
24,154
1,323
3,488
2,574
14,667
8,297
887
8,099
6,568
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,334
Gold Earned
65,229
257
Minions Killed
218
0
Camps Cleared
0
1,866,022
Distance Traveled
1,755,186
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,471
624
14
1
0
366,854
1
L
Merlin
12,313
616
43
2
0
332,231
0
W
Cthulhu
14,290
715
61
3
0
393,808
0
L
Eset
12,944
647
38
2
0
353,493
0
W
Eset
13,021
651
48
2
0
367,075
0
W
Poseidon
13,810
691
78
4
0
342,704
0
L
Ah Muzen Cab
14,498
725
64
3
0
372,688
0
W
Awilix
13,685
684
48
2
0
370,391
1
W
Vamana
13,528
676
22
1
0
392,044
1
L
Kukulkan
13,003
650
59
3
0
329,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role