Player Matchup

Bastet
Bastet
LegendaryJay
Bastet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,756 Elo+
Party 3
Cthulhu
Cthulhu
NeoAnderson2002
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Robbinwilliams
Cernunnos
Level 30
God Stats
3W - 1L
1,768 SR
Queue Stats
149W - 158L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
Ssyde
Heimdallr
Level 29
God Stats
12W - 11L
1,669 SR
Queue Stats
163W - 166L
1,580 Elo+
Party 2
Persephone
Persephone
finkleberg
Persephone
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,476 Elo+
Party 3
Team Averages
Level 26
1,587 SR
1,573 Elo+

VS

Team Averages
Level 15
1,611 SR
1,537 Elo+
Cthulhu
Cthulhu
BourbonKilla
Cthulhu
Level 7
God Stats
4W - 1L
1,582 SR
Queue Stats
7W - 5L
1,624 Elo+
Solo
Hercules
Hercules
KoalaLumper
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kokodayooo
Tsukuyomi
Level 17
God Stats
40W - 25L
1,749 SR
Queue Stats
98W - 65L
1,689 Elo+
Solo
Izanami
Izanami
Murkha
Izanami
Level 31
God Stats
5W - 1L
1,722 SR
Queue Stats
334W - 300L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Yandermire
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
5 / 10 / 12
15,687
980
15,127
19,410
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 6 / 14
16,248
1,016
16,734
25,190
17,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Robbinwilliams
Cernunnos
20
6 / 10 / 11
16,174
1,011
26,414
32,914
9,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Ssyde
Heimdallr
20
9 / 10 / 9
16,806
1,050
28,297
29,596
9,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
finkleberg
Persephone
20
3 / 4 / 10
15,111
944
21,580
15,402
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BourbonKilla
Cthulhu
20
1 / 2 / 17
14,483
905
11,280
19,818
23,845
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
KoalaLumper
Hercules
20
7 / 6 / 18
15,630
977
16,818
29,649
19,988
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Kokodayooo
Tsukuyomi
20
15 / 6 / 14
18,148
1,134
34,998
20,658
9,295
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Murkha
Izanami
20
15 / 9 / 19
18,248
1,141
36,554
28,159
8,811
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
2 / 1 / 25
15,383
961
18,846
15,917
11,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
24
Kills
40
40
Deaths
24
56
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BourbonKilla
Cthulhu
1
2
17
4.75
W
Hercules
KoalaLumper
Hercules
7
6
18
2.67
W
Tsukuyomi
Kokodayooo
Tsukuyomi
15
6
14
3.67
L
Bastet
5
10
12
1.1
W
Izanami
Murkha
Izanami
15
9
19
2.72
L
1
6
14
1.33
L
Cernunnos
Robbinwilliams
Cernunnos
6
10
11
1.15
L
Heimdallr
Ssyde
Heimdallr
9
10
9
1.35
W
Nu Wa
2
1
25
14.5
L
Persephone
finkleberg
Persephone
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,152
Damage
118,496
122,512
Taken
114,201
48,576
Mitigated
73,340
16,714
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BourbonKilla
Cthulhu
11,280
1,071
38
908
19,818
23,845
0
9,440
10,378
42,027
0
W
Hercules
KoalaLumper
Hercules
16,818
6,416
0
5,679
29,649
19,988
0
5,193
24,453
183
27,421
W
Tsukuyomi
Kokodayooo
Tsukuyomi
34,998
7,806
0
164
20,658
9,295
0
5,349
15,309
0
76,317
L
Bastet
15,127
2,737
685
1,042
19,410
7,329
0
3,350
15,885
0
32,991
W
Izanami
Murkha
Izanami
36,554
24,653
0
3,303
28,159
8,811
0
12,183
15,976
0
62,871
L
16,734
801
291
3,106
25,190
17,174
0
8,584
15,988
70,135
0
L
Cernunnos
Robbinwilliams
Cernunnos
26,414
17,557
0
9,765
32,914
9,914
0
7,105
25,218
0
81,502
L
Heimdallr
Ssyde
Heimdallr
28,297
9,771
0
1,753
29,596
9,946
0
7,082
22,155
0
60,037
W
Nu Wa
18,846
6,508
0
1,030
15,917
11,401
0
6,149
9,768
36,881
0
L
Persephone
finkleberg
Persephone
21,580
463
0
72
15,402
4,213
0
3,013
12,229
32,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,026
Gold Earned
81,892
351
Minions Killed
292
6
Camps Cleared
9
1,476,173
Distance Traveled
1,638,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,483
905
82
5
1
322,721
1
W
Hercules
15,630
977
28
2
0
368,103
0
W
Tsukuyomi
18,148
1,134
77
5
6
368,769
1
L
Bastet
15,687
980
35
2
2
309,211
0
W
Izanami
18,248
1,141
66
4
1
312,285
1
L
Cthulhu
16,248
1,016
110
7
0
292,800
0
L
Cernunnos
16,174
1,011
109
7
3
274,043
0
L
Heimdallr
16,806
1,050
65
4
0
292,323
0
W
Nu Wa
15,383
961
39
2
1
266,440
0
L
Persephone
15,111
944
32
2
1
307,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role