Player Matchup

Cerberus
Cerberus
SOR DARK ANGEL
Cerberus
Level 41
God Stats
7W - 1L
1,581 SR
Queue Stats
27W - 21L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Sab205
Heimdallr
Level 20
God Stats
8W - 9L
1,533 SR
Queue Stats
47W - 40L
1,120 Elo+
Party 1
Terra
Terra
flyvyn
Terra
Level 28
God Stats
21W - 19L
1,493 SR
Queue Stats
101W - 83L
1,182 Elo+
Party 1
Team Averages
Level 30
1,536 SR
1,253 Elo+

VS

Team Averages
Level 40
1,441 SR
1,162 Elo+
Anubis
Anubis
ARC-ANGEL5673
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 2
Medusa
Medusa
SuicidalQuiet
Medusa
Level 48
God Stats
6W - 5L
1,539 SR
Queue Stats
9W - 17L
1,208 Elo+
Party 2
Fenrir
Fenrir
shadowice925
Fenrir
Level 6
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
12 / 2 / 8
12,144
810
10,116
21,781
16,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Sab205
Heimdallr
13
4 / 3 / 16
10,531
702
15,026
13,705
4,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
flyvyn
Terra
14
5 / 0 / 14
10,236
682
2,945
6,743
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 1
9,310
621
13,766
13,083
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 5
8,104
540
9,875
12,530
3,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
1 / 6 / 3
8,164
544
3,978
10,278
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
5
5
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Cerberus
12
2
8
8
W
Heimdallr
Sab205
Heimdallr
4
3
16
4
L
0
6
5
0.42
W
Terra
flyvyn
Terra
5
0
14
12
L
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
27,619
42,229
Taken
35,891
23,568
Mitigated
12,135
26,333
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,766
478
0
3,597
13,083
5,744
0
3,741
9,342
46,622
0
W
Cerberus
10,116
151
0
4,346
21,781
16,763
178
5,585
16,196
30,252
0
W
Heimdallr
Sab205
Heimdallr
15,026
9,638
281
2,115
13,705
4,116
2,611
6,327
7,378
0
48,423
L
9,875
4,489
0
1,436
12,530
3,275
156
4,896
7,634
0
26,660
W
Terra
flyvyn
Terra
2,945
521
14,420
5,171
6,743
2,689
174
2,378
4,365
13,397
0
L
Fenrir
3,978
1,233
0
362
10,278
3,116
0
4,522
5,756
0
10,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
25,578
123
Minions Killed
107
0
Camps Cleared
0
760,615
Distance Traveled
613,822
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,310
621
52
3
0
147,753
0
W
Cerberus
12,144
810
58
4
0
265,657
0
W
Heimdallr
10,531
702
54
4
0
209,869
0
L
Medusa
8,104
540
36
2
0
202,317
1
W
Terra
10,236
682
11
1
0
285,089
0
L
Fenrir
8,164
544
19
1
0
263,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role