Player Matchup

Cthulhu
Cthulhu
Ezebre
Cthulhu
Level 11
God Stats
1W - 1L
1,686 SR
Queue Stats
21W - 33L
1,224 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmbthekiller213
Tsukuyomi
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 1
Susano
Susano
younessssssss302
Susano
Level 3
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 7
1,380 SR
1,197 Elo+

VS

Team Averages
Level 34
1,404 SR
1,397 Elo+
The Morrigan
The Morrigan
BreezyCrawdad60
The Morrigan
Level 46
God Stats
2W - 1L
1,096 SR
Queue Stats
35W - 40L
1,265 Elo+
Party 2
Set
Set
PSyCHOxPro2691
Set
Level 43
God Stats
2W - 0L
1,831 SR
Queue Stats
76W - 68L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
alphwolf44
Cthulhu
Level 13
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ezebre
Cthulhu
16
3 / 5 / 12
12,951
589
10,453
20,566
20,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
jmbthekiller213
Tsukuyomi
17
6 / 8 / 8
14,468
658
17,351
19,334
5,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 8 / 9
14,429
656
13,520
20,267
7,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BreezyCrawdad60
The Morrigan
17
1 / 4 / 19
13,802
627
10,399
11,307
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
20 / 6 / 1
17,195
782
31,487
25,901
12,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
alphwolf44
Cthulhu
15
0 / 5 / 13
13,499
614
7,466
18,456
9,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
15
Kills
21
21
Deaths
15
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BreezyCrawdad60
The Morrigan
1
4
19
2.63
L
Cthulhu
Ezebre
Cthulhu
3
5
12
1.8
W
20
6
1
3.42
W
Cthulhu
alphwolf44
Cthulhu
0
5
13
1.3
L
Tsukuyomi
jmbthekiller213
Tsukuyomi
6
8
8
1.25
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,324
Damage
49,352
60,167
Taken
55,664
33,602
Mitigated
25,029
1,097
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BreezyCrawdad60
The Morrigan
10,399
3,643
432
1,755
11,307
3,727
1,201
2,914
8,056
46,220
853
L
Cthulhu
Ezebre
Cthulhu
10,453
91
177
0
20,566
20,438
270
6,941
13,625
33,792
0
W
31,487
13,378
0
9,567
25,901
12,047
1,852
4,587
21,106
0
99,782
W
Cthulhu
alphwolf44
Cthulhu
7,466
78
1,017
3,468
18,456
9,255
0
3,007
15,275
19,516
0
L
Tsukuyomi
jmbthekiller213
Tsukuyomi
17,351
4,657
0
920
19,334
5,971
0
5,021
14,313
0
78,943
L
13,520
3,114
0
0
20,267
7,193
0
5,098
15,169
0
48,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
44,496
169
Minions Killed
196
0
Camps Cleared
0
1,030,910
Distance Traveled
994,694
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,802
627
80
4
0
311,901
0
L
Cthulhu
12,951
589
39
2
0
321,948
0
W
Set
17,195
782
94
4
0
374,857
2
W
Cthulhu
13,499
614
22
1
0
307,936
1
L
Tsukuyomi
14,468
658
73
3
0
340,264
1
L
Susano
14,429
656
57
3
0
368,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role