Player Matchup

Discordia
Discordia
CabecaDeVento-ka
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,433 Elo+
Solo
Cerberus
Cerberus
KingArthur88133
Cerberus
Level 29
God Stats
4W - 9L
1,044 SR
Queue Stats
192W - 296L
1,244 Elo+
Party 1
Fenrir
Fenrir
LobinhuAUAU
Fenrir
Level 11
God Stats
1W - 3L
1,318 SR
Queue Stats
4W - 8L
1,325 Elo+
Solo
Chaac
Chaac
peteparkinson
Chaac
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
мишаус
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,172 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,335 Elo+

VS

Team Averages
Level 21
1,518 SR
1,339 Elo+
Hera
Hera
Ghost_Samurai98
Hera
Level 17
God Stats
5W - 7L
1,568 SR
Queue Stats
89W - 106L
1,392 Elo+
Solo
Chaac
Chaac
XxLucasGsilvaxX
Chaac
Level 20
God Stats
3W - 2L
1,614 SR
Queue Stats
39W - 43L
1,355 Elo+
Solo
Thanatos
Thanatos
bzk1ll3r
Thanatos
Level 26
God Stats
25W - 17L
1,274 SR
Queue Stats
73W - 62L
1,611 Elo+
Solo
Skadi
Skadi
otsutsukisam
Skadi
Level 22
God Stats
11W - 11L
1,404 SR
Queue Stats
30W - 37L
1,216 Elo+
Solo
Cthulhu
Cthulhu
y SonhadoR
Cthulhu
Level 22
God Stats
1W - 0L
1,730 SR
Queue Stats
15W - 26L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
8
0 / 7 / 3
4,917
447
3,328
5,889
1,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
9
2 / 3 / 1
5,480
498
2,450
8,940
3,792
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
9
6 / 1 / 1
6,220
565
5,824
6,116
1,475
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
5,206
473
3,475
3,703
2,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 1
4,803
437
331
5,827
2,312
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 3
6,160
560
5,119
4,765
1,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
5,016
456
2,149
4,672
3,127
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
bzk1ll3r
Thanatos
11
6 / 5 / 2
6,605
600
7,941
11,211
3,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 2
5,166
470
2,737
4,073
946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
y SonhadoR
Cthulhu
9
1 / 0 / 2
5,983
544
2,749
4,673
2,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
13
13
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
7
3
0.21
W
4
3
3
1.83
L
Cerberus
2
3
1
0.83
L
Fenrir
6
1
1
6.5
W
0
1
0
0
W
Thanatos
bzk1ll3r
Thanatos
6
5
2
1.4
W
2
2
2
1.5
L
1
0
0
1
W
Cthulhu
y SonhadoR
Cthulhu
1
0
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,408
Damage
20,695
30,475
Taken
29,394
11,055
Mitigated
11,238
5,912
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
3,328
335
171
453
5,889
1,447
741
1,911
3,978
24,971
0
W
5,119
1,458
0
1,013
4,765
1,445
106
2,380
2,385
27,133
0
L
Cerberus
2,450
43
0
1,982
8,940
3,792
0
2,639
6,301
19,997
0
L
Fenrir
5,824
1,864
0
2,886
6,116
1,475
0
998
5,118
0
18,602
W
2,149
692
0
671
4,672
3,127
0
0
4,172
0
9,098
W
Thanatos
bzk1ll3r
Thanatos
7,941
3,014
183
8,184
11,211
3,541
261
2,314
8,897
0
37,967
W
2,737
881
0
409
4,073
946
525
351
3,722
0
17,641
L
3,475
467
0
420
3,703
2,029
0
0
3,403
0
15,859
W
Cthulhu
y SonhadoR
Cthulhu
2,749
210
79
139
4,673
2,179
253
1,064
3,609
20,099
0
L
331
152
0
0
5,827
2,312
204
2,320
3,507
5,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
28,930
166
Minions Killed
202
0
Camps Cleared
0
923,639
Distance Traveled
950,178
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,917
447
46
4
0
163,971
0
W
Hera
6,160
560
37
3
0
176,680
2
L
Cerberus
5,480
498
58
5
0
204,908
4
L
Fenrir
6,220
565
26
2
0
228,125
3
W
Chaac
5,016
456
14
1
0
171,203
0
W
Thanatos
6,605
600
71
6
0
188,444
0
W
Skadi
5,166
470
38
3
0
191,889
4
L
Chaac
5,206
473
26
2
0
153,413
0
W
Cthulhu
5,983
544
42
4
0
221,962
0
L
Geb
4,803
437
10
1
0
173,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role