Player Matchup

Anubis
Anubis
JulioCsAR693
Anubis
Level 14
God Stats
55W - 54L
1,630 SR
Queue Stats
216W - 298L
1,257 Elo+
Solo
Arachne
Arachne
TheNachoSupreme
Arachne
Level 27
God Stats
72W - 71L
1,470 SR
Queue Stats
123W - 123L
1,357 Elo+
Solo
Fenrir
Fenrir
kjway6711
Fenrir
Level 8
God Stats
0W - 2L
1,153 SR
Queue Stats
3W - 13L
1,197 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,271 Elo+

VS

Team Averages
Level 33
1,436 SR
1,413 Elo+
Chaac
Chaac
BlitzKrieg9971
Chaac
Level 26
God Stats
14W - 8L
1,485 SR
Queue Stats
26W - 23L
1,348 Elo+
Party 1
Sol
Sol
Naughtie Nate
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
SlowerGenie3
Cthulhu
Level 7
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 5 / 5
10,773
634
7,417
15,675
7,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 5 / 1
11,935
702
14,361
21,364
7,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
kjway6711
Fenrir
12
1 / 12 / 4
9,410
554
4,650
15,287
5,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 12
12,343
726
13,220
11,867
4,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 4 / 9
11,995
706
18,864
12,366
3,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SlowerGenie3
Cthulhu
14
4 / 4 / 8
10,868
639
7,256
11,274
7,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
21
22
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Anubis
1
5
5
0.7
W
10
4
9
3.63
W
Cthulhu
SlowerGenie3
Cthulhu
4
4
8
2
L
7
5
1
1.5
L
Fenrir
kjway6711
Fenrir
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
39,340
52,326
Taken
35,507
19,903
Mitigated
15,575
15,712
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,220
2,016
0
5,764
11,867
4,858
1,110
2,754
9,113
0
43,685
L
Anubis
7,417
1,131
0
7,816
15,675
7,336
176
7,506
8,169
44,798
0
W
18,864
5,103
489
5,606
12,366
3,223
1,758
2,079
10,287
50,729
0
W
Cthulhu
SlowerGenie3
Cthulhu
7,256
125
626
1,358
11,274
7,494
66
2,644
8,630
33,320
0
L
14,361
8,372
0
7,479
21,364
7,195
350
10,916
10,448
0
42,623
L
Fenrir
kjway6711
Fenrir
4,650
1,003
0
417
15,287
5,372
22
8,020
7,267
0
17,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
35,206
145
Minions Killed
204
0
Camps Cleared
0
844,676
Distance Traveled
849,422
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,343
726
57
3
0
293,919
1
L
Anubis
10,773
634
92
5
0
269,755
0
W
Sol
11,995
706
88
5
0
280,881
0
W
Cthulhu
10,868
639
59
3
0
274,622
4
L
Arachne
11,935
702
33
2
0
315,340
0
L
Fenrir
9,410
554
20
1
0
259,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role