Player Matchup

Bakasura
Bakasura
MiniJACOOB
Bakasura
Level 8
God Stats
0W - 8L
1,135 SR
Queue Stats
3W - 14L
936 Elo+
Solo
Arachne
Arachne
a-dino92
Arachne
Level 27
God Stats
55W - 46L
1,428 SR
Queue Stats
98W - 101L
1,213 Elo+
Solo
Anubis
Anubis
chollipro08
Anubis
Level 14
God Stats
0W - 3L
1,252 SR
Queue Stats
13W - 18L
1,221 Elo+
Solo
Kuzenbo
Kuzenbo
insane_plague556
Kuzenbo
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 47L
1,245 Elo+
Solo
Rama
Rama
kenai990621
Rama
Level 26
God Stats
2W - 3L
1,364 SR
Queue Stats
130W - 119L
1,209 Elo+
Solo
Team Averages
Level 19
1,336 SR
1,165 Elo+

VS

Team Averages
Level 17
1,562 SR
1,186 Elo+
Tsukuyomi
Tsukuyomi
Cheeto_Was__Here
Tsukuyomi
Level 23
God Stats
3W - 0L
1,810 SR
Queue Stats
62W - 48L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
TheRagely
Heimdallr
Level 18
God Stats
22W - 13L
1,515 SR
Queue Stats
90W - 87L
1,283 Elo+
Party 1
King Arthur
King Arthur
arod9555
King Arthur
Level 10
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 17L
1,109 Elo+
Party 1
Yemoja
Yemoja
dior-dior10
Yemoja
Level 18
God Stats
2W - 2L
1,249 SR
Queue Stats
28W - 49L
1,121 Elo+
Solo
Erlang Shen
Erlang Shen
rainydaysc26
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MiniJACOOB
Bakasura
17
4 / 18 / 1
13,216
378
8,587
31,785
13,336
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
a-dino92
Arachne
20
18 / 8 / 3
19,351
553
37,289
30,607
26,130
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
12
0 / 13 / 2
11,008
315
1,409
14,728
3,973
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

19
1 / 10 / 8
15,622
446
14,676
36,187
71,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 10 / 3
17,750
507
31,660
34,174
15,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
25 / 2 / 22
20,930
598
50,988
30,352
23,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
TheRagely
Heimdallr
20
31 / 7 / 16
21,659
619
55,550
35,458
18,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
arod9555
King Arthur
19
2 / 8 / 19
14,051
401
6,075
26,158
15,683
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
8
0 / 3 / 4
11,546
330
376
3,657
1,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Erlang Shen
rainydaysc26
Erlang Shen
20
0 / 12 / 6
14,770
422
3,831
26,382
13,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
30
Kills
58
59
Deaths
32
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
25
2
22
18
L
Bakasura
MiniJACOOB
Bakasura
4
18
1
0.25
W
Heimdallr
TheRagely
Heimdallr
31
7
16
5.57
L
Arachne
a-dino92
Arachne
18
8
3
2.44
W
King Arthur
arod9555
King Arthur
2
8
19
1.44
L
Anubis
0
13
2
0.08
W
Yemoja
0
3
4
0.67
L
1
10
8
0.5
L
7
10
3
0.85
W
Erlang Shen
rainydaysc26
Erlang Shen
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,621
Damage
116,820
147,481
Taken
122,007
129,920
Mitigated
71,828
26,952
Healing
44,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
50,988
16,448
185
14,897
30,352
23,148
2,299
6,773
23,229
0
169,545
L
Bakasura
MiniJACOOB
Bakasura
8,587
6,859
0
2,890
31,785
13,336
1,655
216
30,941
0
45,079
W
Heimdallr
TheRagely
Heimdallr
55,550
35,694
1,667
18,693
35,458
18,460
7,669
4,496
29,644
0
164,544
L
Arachne
a-dino92
Arachne
37,289
28,081
0
8,157
30,607
26,130
1,225
11
30,332
0
160,674
W
King Arthur
arod9555
King Arthur
6,075
1,289
0
5,550
26,158
15,683
501
2,674
23,152
0
29,485
L
Anubis
1,409
425
0
0
14,728
3,973
269
149
14,473
17,058
0
W
Yemoja
376
116
26
0
3,657
1,284
0
518
3,114
4,621
0
L
14,676
2,925
0
1,111
36,187
71,291
504
0
35,822
59,337
0
L
31,660
25,292
0
14,794
34,174
15,190
874
0
33,820
0
136,341
W
Erlang Shen
rainydaysc26
Erlang Shen
3,831
2,726
0
3,028
26,382
13,253
1,581
1,624
24,758
0
73,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,947
Gold Earned
82,956
596
Minions Killed
580
0
Camps Cleared
0
2,743,235
Distance Traveled
2,512,531
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
20,930
598
205
6
0
732,594
0
L
Bakasura
13,216
378
103
3
0
549,049
1
W
Heimdallr
21,659
619
187
5
0
555,920
0
L
Arachne
19,351
553
212
6
0
681,745
0
W
King Arthur
14,051
401
36
1
0
519,905
0
L
Anubis
11,008
315
42
1
0
302,182
0
W
Yemoja
11,546
330
5
0
0
113,043
0
L
Kuzenbo
15,622
446
63
2
0
627,499
1
L
Rama
17,750
507
176
5
0
582,760
1
W
Erlang Shen
14,770
422
147
4
0
591,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role