Player Matchup

Ares
Ares
ARES0511
Ares
Level 25
God Stats
23W - 28L
1,457 SR
Queue Stats
23W - 29L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Anhni
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FbRC_KrzMan
Cthulhu
Level 28
God Stats
7W - 10L
1,488 SR
Queue Stats
116W - 134L
1,339 Elo+
Solo
Awilix
Awilix
PartyPinkiePie0
Awilix
Level 29
God Stats
4W - 2L
1,633 SR
Queue Stats
111W - 135L
1,410 Elo+
Solo
Hades
Hades
Supertroopers42
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 187L
1,312 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,397 Elo+

VS

Team Averages
Level 16
1,487 SR
1,264 Elo+
Hel
Hel
Alanna2020
Hel
Level 26
God Stats
11W - 11L
1,439 SR
Queue Stats
12W - 11L
1,332 Elo+
Solo
Odin
Odin
Apex Unbeatable
Odin
Level 13
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 23L
1,319 Elo+
Solo
Skadi
Skadi
Narutonate2535
Skadi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,274 Elo+
Solo
Da Ji
Da Ji
TwinDs521
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vr Method
Tsukuyomi
Level 28
God Stats
6W - 6L
1,257 SR
Queue Stats
15W - 16L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 11 / 5
11,359
1,033
8,675
23,223
18,134
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Anhni
Kukulkan
16
4 / 5 / 7
11,225
1,020
12,911
13,378
11,504
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
FbRC_KrzMan
Cthulhu
16
1 / 7 / 6
10,643
968
12,189
26,127
26,878
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 6 / 7
9,467
861
5,093
18,731
7,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 13 / 5
10,897
991
15,882
27,719
14,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 19
12,677
1,152
15,069
9,171
4,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 0 / 26
12,075
1,098
16,513
14,644
13,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 21
11,090
1,008
20,180
12,930
5,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
TwinDs521
Da Ji
18
17 / 4 / 13
13,978
1,271
23,452
14,546
6,084
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Vr Method
Tsukuyomi
19
7 / 3 / 21
11,926
1,084
24,247
15,393
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
142
14
Kills
42
42
Deaths
14
30
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ares
5
11
5
0.68
W
7
1
19
16.5
L
Kukulkan
Anhni
Kukulkan
4
5
7
1.5
W
6
0
26
19
L
Cthulhu
FbRC_KrzMan
Cthulhu
1
7
6
0.57
W
5
6
21
2.58
L
0
6
7
0.58
L
4
13
5
0.5
W
Da Ji
TwinDs521
Da Ji
17
4
13
5.88
W
Tsukuyomi
Vr Method
Tsukuyomi
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,750
Damage
99,461
109,178
Taken
66,684
78,378
Mitigated
36,849
5,021
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,675
2,314
258
0
23,223
18,134
0
3,831
19,201
23,269
0
W
15,069
1,372
11,804
5,714
9,171
4,900
0
8,363
808
54,561
0
L
Kukulkan
Anhni
Kukulkan
12,911
1,527
0
0
13,378
11,504
0
943
12,180
26,221
0
W
16,513
7,643
0
650
14,644
13,276
0
11,688
2,956
0
29,116
L
Cthulhu
FbRC_KrzMan
Cthulhu
12,189
1,099
0
0
26,127
26,878
0
4,884
21,025
24,906
0
W
20,180
11,489
0
0
12,930
5,290
0
10,665
2,265
0
30,363
L
5,093
2,695
0
0
18,731
7,166
0
2,162
16,242
0
9,603
L
15,882
3,039
1,797
2,966
27,719
14,696
0
3,249
24,136
45,532
0
W
Da Ji
TwinDs521
Da Ji
23,452
9,945
103
3,240
14,546
6,084
0
10,357
3,856
0
33,367
W
Tsukuyomi
Vr Method
Tsukuyomi
24,247
8,809
0
4,983
15,393
7,299
0
8,584
6,809
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
61,746
156
Minions Killed
208
2
Camps Cleared
4
800,676
Distance Traveled
1,019,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,359
1,033
11
1
2
138,049
1
W
Hel
12,677
1,152
123
11
1
233,302
0
L
Kukulkan
11,225
1,020
33
3
0
146,886
0
W
Odin
12,075
1,098
28
3
0
236,137
0
L
Cthulhu
10,643
968
19
2
0
191,328
0
W
Skadi
11,090
1,008
15
1
0
182,871
0
L
Awilix
9,467
861
7
1
0
186,893
0
L
Hades
10,897
991
86
8
0
137,520
4
W
Da Ji
13,978
1,271
16
1
3
170,111
1
W
Tsukuyomi
11,926
1,084
26
2
0
196,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role