Player Matchup

Chaac
Chaac
AleksanderHer666
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,563 Elo+
Party 1
Hercules
Hercules
Eshu4
Hercules
Level 76
God Stats
8W - 9L
1,522 SR
Queue Stats
473W - 467L
1,550 Elo+
Party 1
Horus
Horus
Excludios
Horus
Level 126
God Stats
6W - 5L
1,652 SR
Queue Stats
216W - 221L
1,535 Elo+
Party 1
Artemis
Artemis
LimpPickles
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,403 Elo+
Solo
Merlin
Merlin
The7of7
Merlin
Level 21
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 56
1,562 SR
1,510 Elo+

VS

Team Averages
Level 89
1,554 SR
1,563 Elo+
Chang'e
Chang'e
Fenix2
Chang'e
Level 160
God Stats
1W - 1L
1,598 SR
Queue Stats
38W - 38L
1,581 Elo+
Party 2
Olorun
Olorun
Initiatejose
Olorun
Level 129
God Stats
2W - 4L
1,442 SR
Queue Stats
169W - 159L
1,557 Elo+
Party 2
Hera
Hera
Red X 504
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,650 Elo+
Party 2
Geb
Geb
Ynnoj019
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
carlos9120
Zeus
Level 125
God Stats
4W - 1L
1,730 SR
Queue Stats
132W - 110L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 20
10,702
669
10,019
23,827
36,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Eshu4
Hercules
19
4 / 4 / 17
11,145
697
20,762
34,278
35,978
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Excludios
Horus
20
9 / 5 / 17
12,448
778
13,408
22,635
40,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
LimpPickles
Artemis
16
5 / 9 / 11
10,178
636
15,518
20,626
10,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
The7of7
Merlin
20
10 / 8 / 17
12,749
797
26,208
17,470
8,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fenix2
Chang'e
20
8 / 4 / 14
12,887
805
22,410
20,889
20,256
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
1 / 6 / 14
10,524
658
14,172
19,796
10,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
20
16 / 5 / 9
14,613
913
33,226
17,451
10,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 9 / 15
10,691
668
3,102
27,405
33,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 6 / 16
13,535
846
32,562
17,081
8,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
101
30
Kills
33
33
Deaths
30
82
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
7
20
1.71
L
Hercules
Eshu4
Hercules
4
4
17
3.13
L
Horus
Excludios
Horus
9
5
17
3.5
W
Chang'e
Fenix2
Chang'e
8
4
14
3.75
W
Olorun
1
6
14
1.33
L
Artemis
LimpPickles
Artemis
5
9
11
1.17
W
Hera
16
5
9
4.1
L
Merlin
The7of7
Merlin
10
8
17
2.31
W
0
9
15
0.83
W
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,915
Damage
105,472
118,836
Taken
102,622
131,438
Mitigated
82,524
54,220
Healing
44,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,019
2,149
334
5,445
23,827
36,254
328
21,776
2,051
0
25,187
L
Hercules
Eshu4
Hercules
20,762
6,018
1,531
15,607
34,278
35,978
97
30,400
3,878
1,644
36,055
L
Horus
Excludios
Horus
13,408
5,227
7,696
9,240
22,635
40,786
167
18,052
4,583
0
23,237
W
Chang'e
Fenix2
Chang'e
22,410
3,122
12,831
9,433
20,889
20,256
894
5,697
14,992
40,811
0
W
Olorun
14,172
7,696
4,743
5,412
19,796
10,552
444
5,986
13,760
28,949
0
L
Artemis
LimpPickles
Artemis
15,518
9,932
1,330
5,429
20,626
10,204
377
19,462
1,164
0
29,652
W
Hera
33,226
8,558
1,468
3,985
17,451
10,042
2,525
2,321
14,955
56,836
0
L
Merlin
The7of7
Merlin
26,208
3,327
2,651
4,957
17,470
8,216
230
15,782
1,688
61,028
0
W
3,102
398
450
912
27,405
33,092
154
9,745
17,435
6,038
0
W
32,562
3,596
2,981
2,261
17,081
8,582
1,021
3,824
13,082
56,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
62,250
146
Minions Killed
170
0
Camps Cleared
0
1,417,590
Distance Traveled
1,428,708
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,702
669
14
1
0
277,704
0
L
Hercules
11,145
697
28
2
0
355,210
3
L
Horus
12,448
778
10
1
0
303,014
0
W
Chang'e
12,887
805
26
2
0
303,269
0
W
Olorun
10,524
658
25
2
0
227,061
0
L
Artemis
10,178
636
26
2
0
212,798
0
W
Hera
14,613
913
61
4
0
321,889
2
L
Merlin
12,749
797
68
4
0
268,864
1
W
Geb
10,691
668
14
1
0
320,078
1
W
Zeus
13,535
846
44
3
0
256,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role