Player Matchup

Sol
Sol
BongFish0
Sol
Level 12
God Stats
8W - 2L
1,447 SR
Queue Stats
78W - 66L
1,149 Elo+
Party 2
Cthulhu
Cthulhu
ESTRIMOR
Cthulhu
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 8L
1,191 Elo+
Solo
Medusa
Medusa
rattrapperjim23
Medusa
Level 69
God Stats
4W - 3L
1,439 SR
Queue Stats
108W - 96L
1,232 Elo+
Party 2
Team Averages
Level 29
1,396 SR
1,191 Elo+

VS

Team Averages
Level 31
1,327 SR
1,188 Elo+
Sobek
Sobek
Lil Behnks 88
Sobek
Level 57
God Stats
1W - 3L
1,286 SR
Queue Stats
53W - 101L
1,061 Elo+
Party 1
Loki
Loki
Woflwagon
Loki
Level 27
God Stats
18W - 44L
1,248 SR
Queue Stats
58W - 125L
1,070 Elo+
Party 1
Bastet
Bastet
versacenodic
Bastet
Level 8
God Stats
1W - 4L
1,447 SR
Queue Stats
8W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 9
10,451
871
12,382
8,605
2,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ESTRIMOR
Cthulhu
12
1 / 4 / 17
9,596
800
5,033
13,847
6,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
10 / 3 / 8
10,818
902
11,362
8,785
3,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
8,966
747
6,835
15,295
20,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
11
1 / 9 / 5
8,835
736
5,099
11,605
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
12
3 / 8 / 3
8,904
742
8,751
12,540
4,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
8
9
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Cthulhu
ESTRIMOR
Cthulhu
1
4
17
2.38
L
4
4
0
1
L
Loki
1
9
5
0.39
W
10
3
8
4.67
L
Bastet
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
20,685
31,237
Taken
39,440
12,726
Mitigated
29,481
5,986
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,382
4,870
0
4,600
8,605
2,707
2,464
2,115
6,490
33,235
0
W
Cthulhu
ESTRIMOR
Cthulhu
5,033
573
144
665
13,847
6,868
132
2,697
11,150
15,898
0
L
6,835
201
171
2,072
15,295
20,406
0
7,364
7,931
23,255
0
L
Loki
5,099
2,225
529
1,571
11,605
4,313
0
5,144
6,461
0
23,086
W
11,362
6,782
0
577
8,785
3,151
1,150
2,091
6,694
0
57,395
L
Bastet
8,751
2,301
0
1,537
12,540
4,762
0
4,954
7,586
0
24,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
26,705
131
Minions Killed
87
0
Camps Cleared
0
652,869
Distance Traveled
563,449
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,451
871
41
3
0
214,492
4
W
Cthulhu
9,596
800
24
2
0
215,683
0
L
Sobek
8,966
747
25
2
0
184,261
2
L
Loki
8,835
736
29
2
0
171,464
1
W
Medusa
10,818
902
66
6
0
222,694
1
L
Bastet
8,904
742
33
3
0
207,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role