Player Matchup

Fenrir
Fenrir
Ark Hybrid4109
Fenrir
Level 24
God Stats
0W - 1L
1,725 SR
Queue Stats
15W - 34L
1,416 Elo+
Solo
King Arthur
King Arthur
Danksior
King Arthur
Level 106
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 52L
1,345 Elo+
Party 1
Bacchus
Bacchus
Pelyte
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Hou Yi
Hou Yi
Wieleebny
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,168 Elo+
Party 1
Chang'e
Chang'e
setqa
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,264 Elo+
Party 1
Team Averages
Level 83
1,597 SR
1,290 Elo+

VS

Team Averages
Level 85
1,480 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Deonisden
Osiris
Level 106
God Stats
5W - 3L
1,540 SR
Queue Stats
192W - 170L
1,435 Elo+
Solo
Anhur
Anhur
Jegor997
Anhur
Level 81
God Stats
7W - 11L
1,445 SR
Queue Stats
325W - 302L
1,508 Elo+
Solo
Scylla
Scylla
NINJA_TuRteL_77
Scylla
Level 69
God Stats
9W - 3L
1,417 SR
Queue Stats
349W - 346L
1,431 Elo+
Solo
Kukulkan
Kukulkan
ĐÏÄĐ
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,087
709
3,094
13,569
8,946
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Danksior
King Arthur
12
0 / 7 / 3
7,117
712
6,820
12,575
9,474
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Pelyte
Bacchus
12
1 / 7 / 1
7,545
755
11,684
12,790
9,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Wieleebny
Hou Yi
13
1 / 2 / 1
7,106
711
7,470
6,869
1,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
setqa
Chang'e
14
2 / 3 / 1
7,486
749
4,085
11,022
5,232
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 1 / 15
9,045
905
6,900
10,649
5,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Deonisden
Osiris
15
4 / 2 / 15
8,842
884
9,994
15,591
14,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Jegor997
Anhur
15
4 / 1 / 18
9,001
900
10,411
8,181
3,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 14
8,895
890
11,114
6,838
2,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ĐÏÄĐ
Kukulkan
16
8 / 0 / 14
9,390
939
11,859
6,161
2,845
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
5
Kills
25
25
Deaths
6
7
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
15
12.5
L
1
6
1
0.25
L
King Arthur
Danksior
King Arthur
0
7
3
0.21
W
Osiris
Deonisden
Osiris
4
2
15
5.75
W
Anhur
Jegor997
Anhur
4
1
18
13
W
4
2
14
5.5
L
Bacchus
Pelyte
Bacchus
1
7
1
0.21
L
Hou Yi
Wieleebny
Hou Yi
1
2
1
0.75
L
Chang'e
setqa
Chang'e
2
3
1
0.83
W
Kukulkan
ĐÏÄĐ
Kukulkan
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,153
Damage
50,278
56,825
Taken
47,420
34,757
Mitigated
28,136
17,301
Healing
34,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,900
1,075
15,819
6,839
10,649
5,090
666
4,319
6,330
15,638
0
L
3,094
388
802
1,353
13,569
8,946
0
8,565
4,854
0
7,145
L
King Arthur
Danksior
King Arthur
6,820
945
441
1,037
12,575
9,474
0
6,608
5,869
0
17,335
W
Osiris
Deonisden
Osiris
9,994
3,688
862
1,798
15,591
14,397
416
4,602
10,989
48
19,786
W
Anhur
Jegor997
Anhur
10,411
4,418
1,939
1,061
8,181
3,419
1,869
1,936
6,245
0
19,371
W
11,114
1,187
1,023
1,474
6,838
2,385
1,644
2,090
4,748
22,239
0
L
Bacchus
Pelyte
Bacchus
11,684
494
917
865
12,790
9,178
0
6,236
6,431
17,380
0
L
Hou Yi
Wieleebny
Hou Yi
7,470
2,225
167
1,618
6,869
1,927
0
2,611
4,133
0
14,363
L
Chang'e
setqa
Chang'e
4,085
705
4,737
5,364
11,022
5,232
0
5,893
5,054
15,395
0
W
Kukulkan
ĐÏÄĐ
Kukulkan
11,859
1,294
1,345
2,266
6,161
2,845
646
2,822
3,339
21,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
45,173
67
Minions Killed
99
0
Camps Cleared
0
790,739
Distance Traveled
952,856
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,045
905
17
2
0
206,494
0
L
Fenrir
7,087
709
0
0
0
169,896
3
L
King Arthur
7,117
712
17
2
0
159,241
0
W
Osiris
8,842
884
11
1
0
157,622
0
W
Anhur
9,001
900
16
2
0
202,063
0
W
Scylla
8,895
890
33
3
0
187,959
0
L
Bacchus
7,545
755
5
1
0
178,860
3
L
Hou Yi
7,106
711
21
2
0
121,198
0
L
Chang'e
7,486
749
24
2
0
161,544
3
W
Kukulkan
9,390
939
22
2
0
198,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role