Player Matchup

Nemesis
Nemesis
ClutchDanger420
Nemesis
Level 17
God Stats
14W - 21L
1,327 SR
Queue Stats
33W - 38L
1,062 Elo+
Solo
Olorun
Olorun
HidamTsume
Olorun
Level 6
God Stats
4W - 11L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HighImLana
Aphrodite
Level 67
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 1
Bastet
Bastet
TangoDown M8
Bastet
Level 8
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
la_hunt
Zhong Kui
Level 22
God Stats
20W - 15L
1,451 SR
Queue Stats
58W - 59L
1,139 Elo+
Solo
Team Averages
Level 24
1,423 SR
1,305 Elo+

VS

Team Averages
Level 24
1,501 SR
1,305 Elo+
Fenrir
Fenrir
GreaterSpark756
Fenrir
Level 29
God Stats
7W - 11L
1,248 SR
Queue Stats
228W - 295L
1,174 Elo+
Solo
Anubis
Anubis
NatureIsAwesome
Anubis
Level 29
God Stats
10W - 5L
1,644 SR
Queue Stats
51W - 55L
1,204 Elo+
Solo
Cernunnos
Cernunnos
RadiatedToast96
Cernunnos
Level 23
God Stats
10W - 6L
1,643 SR
Queue Stats
196W - 203L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
SightlyHickory7
Cthulhu
Level 23
God Stats
28W - 20L
1,470 SR
Queue Stats
198W - 203L
1,322 Elo+
Party 2
Ra
Ra
UchihaClan10913
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,767
322
1,503
8,200
1,666
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
HidamTsume
Olorun
13
1 / 11 / 0
8,044
383
5,590
16,552
4,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
HighImLana
Aphrodite
14
0 / 8 / 1
8,743
416
11,874
18,159
5,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
12
1 / 13 / 0
7,975
380
3,808
17,479
4,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
la_hunt
Zhong Kui
15
6 / 7 / 0
10,404
495
11,140
17,194
8,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 11
11,733
559
13,386
14,651
6,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
15 / 1 / 2
12,952
617
13,730
11,684
6,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
RadiatedToast96
Cernunnos
17
8 / 1 / 9
11,083
528
10,565
13,524
5,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 1 / 12
10,698
509
13,712
11,601
6,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 5 / 3
11,211
534
9,541
11,015
4,389
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
8
Kills
42
43
Deaths
8
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
9
0
11
14.5
L
Olorun
HidamTsume
Olorun
1
11
0
0.09
L
Aphrodite
HighImLana
Aphrodite
0
8
1
0.06
W
15
1
2
16
W
Cernunnos
RadiatedToast96
Cernunnos
8
1
9
12.5
W
5
1
12
11
L
Bastet
1
13
0
0.08
W
5
5
3
1.3
L
Zhong Kui
la_hunt
Zhong Kui
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
60,934
77,584
Taken
62,475
24,405
Mitigated
28,607
18,427
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,503
487
0
1,816
8,200
1,666
96
1,030
7,170
0
21,132
W
13,386
4,020
0
7,681
14,651
6,030
1,042
5,861
8,790
0
55,662
L
Olorun
HidamTsume
Olorun
5,590
2,917
58
2,305
16,552
4,757
514
8,785
7,767
30,888
0
L
Aphrodite
HighImLana
Aphrodite
11,874
224
2,551
8,406
18,159
5,917
1,290
11,460
6,699
64,034
0
W
13,730
684
861
6,779
11,684
6,536
2,534
4,539
7,145
77,492
0
W
Cernunnos
RadiatedToast96
Cernunnos
10,565
6,286
0
1,754
13,524
5,357
2,637
5,846
7,678
0
72,199
W
13,712
1,073
261
0
11,601
6,295
987
5,950
5,651
62,576
0
L
Bastet
3,808
1,614
0
168
17,479
4,058
819
8,997
8,482
0
24,109
W
9,541
2,037
267
829
11,015
4,389
1,291
6,408
4,607
63,381
0
L
Zhong Kui
la_hunt
Zhong Kui
11,140
1,325
0
3,123
17,194
8,007
1,235
6,711
10,483
43,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
57,677
313
Minions Killed
505
0
Camps Cleared
0
1,542,203
Distance Traveled
1,919,645
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,767
322
31
1
0
269,762
0
W
Fenrir
11,733
559
70
3
0
426,846
1
L
Olorun
8,044
383
54
3
0
307,909
0
L
Aphrodite
8,743
416
126
6
0
325,745
0
W
Anubis
12,952
617
153
7
0
352,548
1
W
Cernunnos
11,083
528
94
4
0
363,099
2
W
Cthulhu
10,698
509
91
4
0
442,333
3
L
Bastet
7,975
380
45
2
0
366,623
2
W
Ra
11,211
534
97
5
0
334,819
3
L
Zhong Kui
10,404
495
57
3
0
272,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role