Player Matchup

Jing Wei
Jing Wei
GoldenTribe
Jing Wei
Level 4
God Stats
12W - 13L
1,206 SR
Queue Stats
37W - 34L
981 Elo+
Party 1
Hera
Hera
Kouzuji
Hera
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,368 Elo+
Solo
Ymir
Ymir
WeElle
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,101 Elo+
Solo
Bellona
Bellona
batiekyle
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,092 Elo+
Party 1
Raijin
Raijin
migShark
Raijin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,441 SR
1,208 Elo+

VS

Team Averages
Level 26
1,492 SR
1,368 Elo+
Nike
Nike
Fuserko
Nike
Level 28
God Stats
30W - 41L
1,401 SR
Queue Stats
136W - 167L
1,346 Elo+
Party 2
Hachiman
Hachiman
MacHaxor
Hachiman
Level 23
God Stats
34W - 25L
1,492 SR
Queue Stats
72W - 76L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
Mayquai
Baron Samedi
Level 25
God Stats
17W - 6L
1,693 SR
Queue Stats
38W - 33L
1,399 Elo+
Solo
Cabrakan
Cabrakan
MucJl
Cabrakan
Level 26
God Stats
4W - 1L
1,593 SR
Queue Stats
79W - 75L
1,497 Elo+
Solo
Nemesis
Nemesis
PacoRabioso
Nemesis
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
110W - 125L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoldenTribe
Jing Wei
18
2 / 6 / 4
12,369
951
11,075
14,983
5,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Kouzuji
Hera
18
3 / 4 / 3
12,491
961
17,734
10,031
3,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
WeElle
Ymir
17
0 / 8 / 2
10,731
825
5,566
22,798
14,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
batiekyle
Bellona
16
0 / 11 / 0
10,352
796
3,272
20,085
18,470
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
migShark
Raijin
18
1 / 7 / 3
11,749
904
15,660
21,120
7,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fuserko
Nike
20
5 / 0 / 22
13,468
1,036
16,762
12,453
11,300
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MacHaxor
Hachiman
13
0 / 0 / 0
8,200
631
0
0
0
Baron Samedi
Mayquai
Baron Samedi
20
12 / 2 / 19
15,408
1,185
30,653
14,354
8,309
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
MucJl
Cabrakan
20
14 / 1 / 14
13,815
1,063
15,732
15,169
18,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
PacoRabioso
Nemesis
20
5 / 3 / 16
13,441
1,034
18,200
16,625
11,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
6
Kills
36
36
Deaths
6
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nike
Fuserko
Nike
5
0
22
16
L
Jing Wei
GoldenTribe
Jing Wei
2
6
4
0.67
L
Hera
Kouzuji
Hera
3
4
3
1.13
W
Hachiman
MacHaxor
Hachiman
0
0
0
0
W
Baron Samedi
Mayquai
Baron Samedi
12
2
19
10.75
W
Cabrakan
MucJl
Cabrakan
14
1
14
21
W
Nemesis
PacoRabioso
Nemesis
5
3
16
4.33
L
Ymir
WeElle
Ymir
0
8
2
0.13
L
Bellona
batiekyle
Bellona
0
11
0
0
L
Raijin
migShark
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,307
Damage
81,347
89,017
Taken
58,601
49,994
Mitigated
50,206
3,553
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Fuserko
Nike
16,762
4,750
0
2,402
12,453
11,300
0
7,663
4,740
0
40,770
L
Jing Wei
GoldenTribe
Jing Wei
11,075
9,564
0
1,921
14,983
5,993
0
6,508
8,250
0
34,805
L
Hera
Kouzuji
Hera
17,734
3,817
0
557
10,031
3,530
0
6,138
3,843
43,144
0
W
Hachiman
MacHaxor
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Mayquai
Baron Samedi
30,653
2,371
1,754
3,504
14,354
8,309
0
10,218
4,087
77,426
0
W
Cabrakan
MucJl
Cabrakan
15,732
2,413
0
679
15,169
18,744
0
10,291
4,830
23,318
0
W
Nemesis
PacoRabioso
Nemesis
18,200
7,916
0
2,031
16,625
11,853
0
11,157
5,395
0
42,122
L
Ymir
WeElle
Ymir
5,566
1,194
0
860
22,798
14,058
0
13,620
9,057
20,529
0
L
Bellona
batiekyle
Bellona
3,272
852
0
215
20,085
18,470
0
9,115
10,795
559
7,071
L
Raijin
migShark
Raijin
15,660
1,972
0
0
21,120
7,943
0
11,004
9,906
46,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
64,332
229
Minions Killed
245
4
Camps Cleared
7
1,007,274
Distance Traveled
1,008,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,468
1,036
66
5
2
236,837
0
L
Jing Wei
12,369
951
51
4
2
237,900
0
L
Hera
12,491
961
60
5
1
228,178
0
W
Hachiman
8,200
631
0
0
0
0
0
W
Baron Samedi
15,408
1,185
106
8
1
218,059
0
W
Cabrakan
13,815
1,063
19
1
1
275,800
0
W
Nemesis
13,441
1,034
54
4
3
278,272
0
L
Ymir
10,731
825
31
2
1
212,783
1
L
Bellona
10,352
796
8
1
0
109,781
1
L
Raijin
11,749
904
79
6
0
218,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role