Player Matchup

Cthulhu
Cthulhu
Darr2
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
HeiwaSentoki
Baron Samedi
Level 65
God Stats
37W - 26L
1,620 SR
Queue Stats
518W - 459L
1,484 Elo+
Party 1
Anhur
Anhur
Okami Mizu
Anhur
Level 67
God Stats
4W - 7L
1,439 SR
Queue Stats
497W - 451L
1,486 Elo+
Party 1
Team Averages
Level 46
1,520 SR
1,403 Elo+

VS

Team Averages
Level 66
1,539 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
ITZ_MIQU1TO
Tsukuyomi
Level 16
God Stats
2W - 1L
1,420 SR
Queue Stats
10W - 17L
1,311 Elo+
Party 2
Discordia
Discordia
LanceFarts
Discordia
Level 28
God Stats
6W - 12L
1,500 SR
Queue Stats
83W - 63L
1,515 Elo+
Solo
Chang'e
Chang'e
Saumirio
Chang'e
Level 153
God Stats
2W - 3L
1,696 SR
Queue Stats
60W - 68L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darr2
Cthulhu
11
1 / 10 / 2
8,201
586
4,232
15,237
12,068
Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
HeiwaSentoki
Baron Samedi
12
5 / 9 / 1
9,567
683
8,695
15,765
6,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
12
1 / 7 / 5
9,265
662
3,782
12,856
3,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ITZ_MIQU1TO
Tsukuyomi
12
4 / 4 / 14
10,172
727
5,255
9,547
4,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LanceFarts
Discordia
16
10 / 0 / 14
11,619
830
17,772
8,110
2,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Saumirio
Chang'e
16
12 / 3 / 9
11,902
850
13,110
11,468
4,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
26
26
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darr2
Cthulhu
1
10
2
0.2
L
Baron Samedi
HeiwaSentoki
Baron Samedi
5
9
1
0.61
W
Tsukuyomi
ITZ_MIQU1TO
Tsukuyomi
4
4
14
2.75
W
Discordia
LanceFarts
Discordia
10
0
14
17
L
Anhur
1
7
5
0.5
W
Chang'e
Saumirio
Chang'e
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
36,137
43,858
Taken
29,125
21,941
Mitigated
11,908
5,045
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darr2
Cthulhu
4,232
611
0
0
15,237
12,068
0
10,044
5,112
15,429
0
L
Baron Samedi
HeiwaSentoki
Baron Samedi
8,695
526
324
3,937
15,765
6,212
0
11,993
3,772
29,972
0
W
Tsukuyomi
ITZ_MIQU1TO
Tsukuyomi
5,255
830
0
28
9,547
4,792
48
3,865
5,682
0
12,397
W
Discordia
LanceFarts
Discordia
17,772
1,776
0
696
8,110
2,906
1,311
3,856
4,254
48,249
0
L
Anhur
3,782
2,363
0
784
12,856
3,661
0
8,941
3,870
0
36,948
W
Chang'e
Saumirio
Chang'e
13,110
1,031
2,392
6,854
11,468
4,210
1,095
5,338
6,130
53,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
33,693
135
Minions Killed
154
0
Camps Cleared
0
610,642
Distance Traveled
765,262
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,201
586
14
1
0
201,768
3
L
Baron Samedi
9,567
683
39
3
0
205,292
0
W
Tsukuyomi
10,172
727
14
1
0
253,651
6
W
Discordia
11,619
830
62
4
0
267,526
1
L
Anhur
9,265
662
82
6
0
203,582
2
W
Chang'e
11,902
850
78
6
0
244,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role