Player Matchup

Olorun
Olorun
ArchonicPrince1
Olorun
Level 157
God Stats
3W - 2L
1,745 SR
Queue Stats
266W - 215L
1,678 Elo+
Party 1
Bellona
Bellona
IRunWthTurtles
Bellona
Level 144
God Stats
1W - 1L
1,315 SR
Queue Stats
113W - 75L
1,743 Elo+
Party 1
Chiron
Chiron
Kitcatten
Chiron
Level 159
God Stats
3W - 4L
1,452 SR
Queue Stats
131W - 135L
1,686 Elo+
Party 1
Thanatos
Thanatos
SovietSuperBear
Thanatos
Level 159
God Stats
3W - 1L
1,524 SR
Queue Stats
352W - 223L
1,662 Elo+
Party 1
Achilles
Achilles
Tokahontes
Achilles
Level 160
God Stats
24W - 21L
1,607 SR
Queue Stats
1,509W - 1,243L
1,664 Elo+
Party 1
Team Averages
Level 156
1,529 SR
1,687 Elo+

VS

Team Averages
Level 138
1,581 SR
1,613 Elo+
Skadi
Skadi
I Grxxd l
Skadi
Level 128
God Stats
46W - 24L
1,679 SR
Queue Stats
394W - 336L
1,636 Elo+
Solo
Nox
Nox
JungleGobIin
Nox
Level 121
God Stats
0W - 2L
1,574 SR
Queue Stats
387W - 349L
1,694 Elo+
Solo
Heimdallr
Heimdallr
PadreDeLexie
Heimdallr
Level 159
God Stats
14W - 16L
1,650 SR
Queue Stats
927W - 863L
1,638 Elo+
Solo
Cthulhu
Cthulhu
TheDaymon
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
xXBloodyKillahXx
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,979
796
1,431
1,623
471
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 1
4,262
852
1,145
2,013
1,002
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Kitcatten
Chiron
7
0 / 0 / 2
4,232
846
1,382
2,228
583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
6
2 / 0 / 1
4,521
904
1,565
2,203
569
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Tokahontes
Achilles
6
1 / 0 / 0
3,733
747
2,703
3,430
1,046
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I Grxxd l
Skadi
6
0 / 2 / 0
3,535
707
829
3,104
643
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,274
655
898
1,786
590
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
PadreDeLexie
Heimdallr
5
0 / 1 / 0
3,298
660
2,090
3,548
769
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
TheDaymon
Cthulhu
4
0 / 1 / 0
2,928
586
767
1,718
906
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,550
710
219
3,079
668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Skadi
I Grxxd l
Skadi
0
2
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Chiron
Kitcatten
Chiron
0
0
2
1
L
Heimdallr
PadreDeLexie
Heimdallr
0
1
0
0
W
Thanatos
2
0
1
2.5
L
Cthulhu
TheDaymon
Cthulhu
0
1
0
0
W
Achilles
Tokahontes
Achilles
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,226
Damage
4,803
11,497
Taken
13,235
3,671
Mitigated
3,576
8,284
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,431
476
90
675
1,623
471
0
0
1,623
21,878
0
L
Skadi
I Grxxd l
Skadi
829
179
0
400
3,104
643
0
0
3,104
0
13,535
W
1,145
368
0
1,100
2,013
1,002
0
592
1,246
0
14,696
L
898
254
0
415
1,786
590
0
349
1,437
8,281
0
W
Chiron
Kitcatten
Chiron
1,382
465
29
1,617
2,228
583
504
234
1,994
0
20,675
L
Heimdallr
PadreDeLexie
Heimdallr
2,090
1,474
0
974
3,548
769
0
1,082
2,466
0
13,309
W
Thanatos
1,565
581
0
3,121
2,203
569
0
0
2,203
0
15,811
L
Cthulhu
TheDaymon
Cthulhu
767
177
0
675
1,718
906
0
0
1,543
4,327
0
W
Achilles
Tokahontes
Achilles
2,703
1,326
0
1,652
3,430
1,046
0
664
2,766
0
7,025
L
219
56
0
1,313
3,079
668
0
0
3,029
0
13,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,727
Gold Earned
16,585
179
Minions Killed
118
0
Camps Cleared
0
533,358
Distance Traveled
489,428
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,979
796
38
8
0
102,439
2
L
Skadi
3,535
707
31
6
0
96,575
0
W
Bellona
4,262
852
51
10
0
101,269
1
L
Nox
3,274
655
13
3
0
97,201
0
W
Chiron
4,232
846
42
8
0
90,916
0
L
Heimdallr
3,298
660
33
7
0
105,478
3
W
Thanatos
4,521
904
36
7
0
115,869
2
L
Cthulhu
2,928
586
6
1
0
59,533
2
W
Achilles
3,733
747
12
2
0
122,865
1
L
Mercury
3,550
710
35
7
0
130,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role