Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Budda Ike
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
39W - 48L
1,091 Elo+
Solo
Vamana
Vamana
Mr Maubri84
Vamana
Level 26
God Stats
5W - 6L
1,345 SR
Queue Stats
25W - 33L
1,129 Elo+
Solo
Jormungandr
Jormungandr
barcon67
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,129 Elo+
Solo
Olorun
Olorun
drago005568
Olorun
Level 26
God Stats
70W - 123L
1,381 SR
Queue Stats
96W - 142L
1,170 Elo+
Solo
Xbalanque
Xbalanque
robson4105
Xbalanque
Level 22
God Stats
8W - 6L
1,500 SR
Queue Stats
109W - 100L
1,143 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,132 Elo+

VS

Team Averages
Level 18
1,425 SR
1,050 Elo+
Jing Wei
Jing Wei
COMMANDOFD
Jing Wei
Level 20
God Stats
7W - 10L
1,270 SR
Queue Stats
7W - 14L
1,013 Elo+
Party 1
Fenrir
Fenrir
Dead eye3959
Fenrir
Level 7
God Stats
6W - 10L
1,274 SR
Queue Stats
10W - 15L
995 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GigReaper
Tsukuyomi
Level 8
God Stats
3W - 2L
1,694 SR
Queue Stats
9W - 19L
1,034 Elo+
Party 1
Skadi
Skadi
LiterallySky
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,065 Elo+
Solo
Nox
Nox
TestedMarlin382
Nox
Level 28
God Stats
4W - 6L
1,390 SR
Queue Stats
101W - 130L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Budda Ike
Ah Muzen Cab
20
17 / 6 / 19
19,448
1,216
46,991
22,770
11,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
20
6 / 6 / 22
16,876
1,055
16,002
31,472
43,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
barcon67
Jormungandr
20
4 / 9 / 23
16,300
1,019
17,557
32,732
42,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
16
0 / 0 / 1
11,655
728
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
robson4105
Xbalanque
20
18 / 6 / 21
19,375
1,211
42,178
30,248
16,466
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
COMMANDOFD
Jing Wei
20
6 / 7 / 12
16,072
1,005
38,125
26,353
13,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
8 / 11 / 10
16,342
1,021
27,244
30,090
19,571
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
GigReaper
Tsukuyomi
20
5 / 12 / 11
15,190
949
19,104
27,866
14,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 13
16,035
1,002
20,352
29,300
27,315
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 6 / 12
14,683
918
7,548
19,940
9,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
85
45
Kills
27
27
Deaths
45
86
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Budda Ike
Ah Muzen Cab
17
6
19
4.42
L
Jing Wei
COMMANDOFD
Jing Wei
6
7
12
1.71
L
Fenrir
8
11
10
1.18
L
Tsukuyomi
GigReaper
Tsukuyomi
5
12
11
0.88
L
5
9
13
1.28
W
Vamana
6
6
22
2.83
L
3
6
12
1.5
W
Jormungandr
barcon67
Jormungandr
4
9
23
1.72
W
Olorun
0
0
1
0.5
W
Xbalanque
robson4105
Xbalanque
18
6
21
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,728
Damage
112,373
117,222
Taken
133,549
113,674
Mitigated
85,220
23,292
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Budda Ike
Ah Muzen Cab
46,991
22,032
539
5,299
22,770
11,069
0
958
21,759
0
76,374
L
Jing Wei
COMMANDOFD
Jing Wei
38,125
35,624
0
0
26,353
13,496
0
3,008
23,195
0
62,052
L
Fenrir
27,244
14,537
0
3,225
30,090
19,571
0
2,939
26,976
0
50,306
L
Tsukuyomi
GigReaper
Tsukuyomi
19,104
6,057
0
382
27,866
14,919
0
3,789
23,952
0
42,292
L
20,352
10,295
0
0
29,300
27,315
0
4,282
24,768
0
43,733
W
Vamana
16,002
6,715
0
8,053
31,472
43,472
0
2,061
29,324
0
40,128
L
7,548
1,542
0
0
19,940
9,919
0
2,763
17,101
15,477
0
W
Jormungandr
barcon67
Jormungandr
17,557
5,114
0
957
32,732
42,667
0
3,669
28,917
46,455
0
W
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
robson4105
Xbalanque
42,178
33,725
0
8,444
30,248
16,466
0
860
29,360
0
51,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,654
Gold Earned
78,322
191
Minions Killed
259
7
Camps Cleared
5
1,318,000
Distance Traveled
1,498,413
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
19,448
1,216
80
5
0
287,215
1
L
Jing Wei
16,072
1,005
65
4
1
327,880
1
L
Fenrir
16,342
1,021
53
3
1
298,519
0
L
Tsukuyomi
15,190
949
51
3
1
297,743
0
L
Skadi
16,035
1,002
65
4
2
283,696
0
W
Vamana
16,876
1,055
47
3
3
245,109
1
L
Nox
14,683
918
25
2
0
290,575
0
W
Jormungandr
16,300
1,019
52
3
2
229,845
0
W
Olorun
11,655
728
0
0
0
316,900
0
W
Xbalanque
19,375
1,211
12
1
2
238,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role