Player Matchup

Fenrir
Fenrir
BarrosoMG
Fenrir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 81L
1,353 Elo+
Solo
Izanami
Izanami
BekDeFazenda
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
HS K4NEK1
Bellona
Level 18
God Stats
3W - 4L
1,452 SR
Queue Stats
20W - 26L
1,225 Elo+
Solo
Nu Wa
Nu Wa
StrogonoffdeTATU
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,177 Elo+
Solo
Hel
Hel
feroz-mapache590
Hel
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 127L
1,109 Elo+
Solo
Team Averages
Level 12
1,491 SR
1,273 Elo+

VS

Team Averages
Level 19
1,479 SR
1,256 Elo+
Chang'e
Chang'e
CaioHpc
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,334 Elo+
Party 1
Kali
Kali
Dinizwii
Kali
Level 22
God Stats
3W - 3L
1,387 SR
Queue Stats
31W - 36L
1,368 Elo+
Party 1
Chaac
Chaac
gato-severo
Chaac
Level 26
God Stats
3W - 1L
1,510 SR
Queue Stats
35W - 70L
1,122 Elo+
Solo
Anubis
Anubis
ludulisboa
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,277 Elo+
Solo
Cupid
Cupid
polystationn13
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarrosoMG
Fenrir
10
4 / 1 / 0
5,994
545
3,839
8,517
2,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
BekDeFazenda
Izanami
8
2 / 2 / 0
5,592
508
2,270
3,543
798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HS K4NEK1
Bellona
10
2 / 4 / 0
5,773
525
5,193
6,475
3,191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 3
5,009
455
2,926
3,685
1,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 1
4,377
398
1,328
4,882
1,654
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaioHpc
Chang'e
10
4 / 2 / 4
6,061
551
4,298
5,553
1,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
11
6 / 2 / 4
6,809
619
6,833
10,272
3,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 3
4,623
420
2,170
4,880
1,955
Anubis
ludulisboa
Anubis
11
4 / 2 / 0
6,941
631
2,743
5,039
1,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
2,133
194
0
103
32

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
14
14
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BarrosoMG
Fenrir
4
1
0
4
L
Izanami
BekDeFazenda
Izanami
2
2
0
1
W
Chang'e
CaioHpc
Chang'e
4
2
4
3
W
Kali
6
2
4
4
L
Bellona
HS K4NEK1
Bellona
2
4
0
0.5
L
0
3
3
0.5
L
0
4
1
0.13
W
0
2
3
0.75
W
Anubis
ludulisboa
Anubis
4
2
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
16,044
27,102
Taken
25,847
9,866
Mitigated
8,859
4,577
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BarrosoMG
Fenrir
3,839
795
0
4,020
8,517
2,876
0
2,404
6,113
0
25,804
L
Izanami
BekDeFazenda
Izanami
2,270
1,588
0
0
3,543
798
448
1,164
2,379
0
22,741
W
Chang'e
CaioHpc
Chang'e
4,298
824
1,106
2,373
5,553
1,577
539
1,535
4,018
21,435
0
W
Kali
6,833
4,721
0
5,208
10,272
3,537
792
1,416
8,856
0
33,714
L
Bellona
HS K4NEK1
Bellona
5,193
2,845
0
268
6,475
3,191
1,229
709
5,766
0
24,245
L
2,926
1,468
0
0
3,685
1,347
622
1,905
1,780
16,077
0
L
1,328
646
190
99
4,882
1,654
661
859
4,023
6,542
0
W
2,170
582
0
745
4,880
1,955
0
1,120
3,760
0
8,098
W
Anubis
ludulisboa
Anubis
2,743
245
0
1,312
5,039
1,758
735
80
4,959
28,742
0
W
0
0
0
0
103
32
0
103
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
26,567
180
Minions Killed
174
0
Camps Cleared
0
787,357
Distance Traveled
688,087
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,994
545
48
4
0
178,716
0
L
Izanami
5,592
508
57
5
0
124,156
3
W
Chang'e
6,061
551
40
4
0
172,931
0
W
Kali
6,809
619
63
6
0
185,137
0
L
Bellona
5,773
525
52
5
0
187,530
2
L
Nu Wa
5,009
455
15
1
0
156,262
1
L
Hel
4,377
398
8
1
0
140,693
0
W
Chaac
4,623
420
16
1
0
159,843
0
W
Anubis
6,941
631
55
5
0
170,176
4
W
Cupid
2,133
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role