Player Matchup

Freya
Freya
LitKillahPa
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Murillo6834
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Vamana
Vamana
julamaso2016
Vamana
Level 25
God Stats
3W - 0L
1,748 SR
Queue Stats
81W - 84L
1,523 Elo+
Solo
Fenrir
Fenrir
sewi97
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Solo
Amaterasu
Amaterasu
srM4ci0t4
Amaterasu
Level 23
God Stats
3W - 5L
1,420 SR
Queue Stats
41W - 65L
1,083 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,421 Elo+

VS

Team Averages
Level 11
1,615 SR
1,337 Elo+
Cerberus
Cerberus
Coelho-pequeno
Cerberus
Level 16
God Stats
2W - 3L
1,544 SR
Queue Stats
19W - 20L
1,464 Elo+
Solo
Ymir
Ymir
Gebelsss123
Ymir
Level 15
God Stats
1W - 3L
1,732 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Anhur
Anhur
JOKER_BEZIN
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 115L
1,389 Elo+
Solo
Medusa
Medusa
PauloAlcuz
Medusa
Level 7
God Stats
3W - 2L
1,553 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
rafael7671
Baron Samedi
Level 11
God Stats
2W - 1L
1,746 SR
Queue Stats
12W - 15L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 4
10,815
676
11,399
11,331
3,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
5 / 1 / 8
7,923
495
8,396
5,342
1,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vamana
16
9 / 1 / 6
10,004
625
11,275
10,583
3,676
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
sewi97
Fenrir
11
5 / 3 / 3
7,680
480
3,455
10,118
3,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
srM4ci0t4
Amaterasu
12
1 / 5 / 3
7,402
463
3,104
9,557
6,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 4 / 1
8,231
514
7,946
10,963
5,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 9 / 1
5,302
331
120
9,333
3,063
9
0 / 6 / 1
5,824
364
2,193
7,188
2,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
PauloAlcuz
Medusa
11
2 / 7 / 0
6,683
418
5,419
12,098
3,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
rafael7671
Baron Samedi
11
3 / 10 / 0
7,056
441
6,665
12,451
4,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
31
Kills
10
10
Deaths
36
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
4
1
1.38
L
0
9
1
0.06
L
0
6
1
0.08
W
11
0
4
13
W
Merlin
5
1
8
9
L
Medusa
PauloAlcuz
Medusa
2
7
0
0.29
W
Vamana
9
1
6
12
L
Baron Samedi
rafael7671
Baron Samedi
3
10
0
0.3
W
Fenrir
sewi97
Fenrir
5
3
3
2.17
W
Amaterasu
srM4ci0t4
Amaterasu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,629
Damage
22,343
46,931
Taken
52,033
19,316
Mitigated
19,631
18,518
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,946
808
0
3,577
10,963
5,912
172
1,877
8,836
29,542
0
L
120
120
0
0
9,333
3,063
0
2,702
6,606
828
0
L
2,193
1,271
0
260
7,188
2,225
164
3,928
3,260
0
15,007
W
11,399
4,630
0
8,921
11,331
3,704
1,223
2,365
8,939
84,671
0
W
Merlin
8,396
1,342
0
862
5,342
1,629
364
248
5,094
35,043
0
L
Medusa
PauloAlcuz
Medusa
5,419
2,178
0
1,047
12,098
3,790
140
5,889
6,184
0
35,771
W
Vamana
11,275
6,911
0
4,483
10,583
3,676
153
4,592
5,835
0
64,053
L
Baron Samedi
rafael7671
Baron Samedi
6,665
1,883
392
2,307
12,451
4,641
233
5,399
7,052
29,325
0
W
Fenrir
sewi97
Fenrir
3,455
2,006
123
2,569
10,118
3,689
691
2,044
8,024
0
21,224
W
Amaterasu
srM4ci0t4
Amaterasu
3,104
806
0
1,560
9,557
6,618
942
4,997
4,308
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
33,096
368
Minions Killed
181
0
Camps Cleared
0
1,414,775
Distance Traveled
1,221,269
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,231
514
65
4
0
292,883
1
L
Ymir
5,302
331
0
0
0
213,740
0
L
Anhur
5,824
364
32
2
0
229,615
1
W
Freya
10,815
676
131
8
0
278,453
4
W
Merlin
7,923
495
57
4
0
255,929
1
L
Medusa
6,683
418
50
3
0
259,700
0
W
Vamana
10,004
625
110
7
0
362,943
0
L
Baron Samedi
7,056
441
34
2
0
225,331
5
W
Fenrir
7,680
480
40
3
0
263,101
2
W
Amaterasu
7,402
463
30
2
0
254,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role