Player Matchup

Fenrir
Fenrir
LionEye2003
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,108 Elo+
Solo
Loki
Loki
RotatableYapper
Loki
Level 12
God Stats
4W - 3L
1,311 SR
Queue Stats
9W - 17L
930 Elo+
Solo
Merlin
Merlin
TaeGrixis
Merlin
Level 26
God Stats
16W - 16L
1,409 SR
Queue Stats
27W - 34L
1,188 Elo+
Solo
Skadi
Skadi
UberTurtle07
Skadi
Level 11
God Stats
28W - 47L
1,251 SR
Queue Stats
33W - 51L
1,073 Elo+
Solo
Cthulhu
Cthulhu
mortua666
Cthulhu
Level 18
God Stats
10W - 9L
1,361 SR
Queue Stats
71W - 82L
1,113 Elo+
Solo
Team Averages
Level 15
1,366 SR
1,083 Elo+

VS

Team Averages
Level 22
1,471 SR
1,250 Elo+
Skadi
Skadi
 
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aidenjm10
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,147 Elo+
Solo
Achilles
Achilles
Antek-Anu
Achilles
Level 28
God Stats
13W - 5L
1,561 SR
Queue Stats
85W - 72L
1,217 Elo+
Solo
Discordia
Discordia
ELMOtuferZ
Discordia
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
210W - 223L
1,166 Elo+
Solo
Medusa
Medusa
SenseiKiwi65
Medusa
Level 23
God Stats
28W - 25L
1,294 SR
Queue Stats
76W - 79L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 15 / 4
9,837
984
14,009
18,767
7,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 7 / 6
10,524
1,052
7,200
11,593
3,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TaeGrixis
Merlin
16
3 / 8 / 4
10,307
1,031
7,824
14,856
11,266
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 13 / 5
9,478
948
13,795
19,242
7,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
mortua666
Cthulhu
15
1 / 9 / 4
9,608
961
9,611
21,450
17,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 5 / 19
10,389
1,039
4,876
8,533
6,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Aidenjm10
Ah Puch
18
12 / 1 / 20
12,440
1,244
14,340
11,432
4,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Antek-Anu
Achilles
19
14 / 1 / 21
12,541
1,254
19,383
13,236
15,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ELMOtuferZ
Discordia
17
8 / 2 / 16
11,015
1,102
9,866
10,103
3,784
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
19
15 / 4 / 17
13,515
1,352
26,727
13,576
6,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
13
Kills
51
52
Deaths
13
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
5
19
2.3
W
Ah Puch
Aidenjm10
Ah Puch
12
1
20
22
W
Achilles
Antek-Anu
Achilles
14
1
21
24.5
W
Discordia
ELMOtuferZ
Discordia
8
2
16
8
L
Fenrir
4
15
4
0.4
L
3
7
6
0.86
W
Medusa
15
4
17
5.88
L
Merlin
TaeGrixis
Merlin
3
8
4
0.63
L
2
13
5
0.35
L
Cthulhu
mortua666
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
75,192
85,908
Taken
56,880
48,263
Mitigated
37,605
3,301
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,876
2,698
0
71
8,533
6,738
0
1,107
7,426
0
8,447
W
Ah Puch
Aidenjm10
Ah Puch
14,340
2,504
0
1,956
11,432
4,807
0
4,667
6,765
29,771
0
W
Achilles
Antek-Anu
Achilles
19,383
10,032
0
1,635
13,236
15,780
0
5,740
7,496
50
28,171
W
Discordia
ELMOtuferZ
Discordia
9,866
3,087
219
1,574
10,103
3,784
0
3,250
6,853
16,818
0
L
Fenrir
14,009
4,622
0
266
18,767
7,705
0
5,134
13,533
0
20,459
L
7,200
3,142
0
0
11,593
3,743
0
2,880
8,316
0
9,825
W
Medusa
26,727
17,586
0
3,864
13,576
6,496
0
2,671
10,905
0
56,026
L
Merlin
TaeGrixis
Merlin
7,824
1,145
324
469
14,856
11,266
0
3,699
11,007
23,819
0
L
13,795
7,029
0
930
19,242
7,716
0
5,950
13,217
0
28,142
L
Cthulhu
mortua666
Cthulhu
9,611
1,224
0
1,312
21,450
17,833
0
6,593
14,712
29,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
59,900
139
Minions Killed
132
3
Camps Cleared
9
765,098
Distance Traveled
873,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,389
1,039
6
1
0
129,907
3
W
Ah Puch
12,440
1,244
23
2
3
194,516
0
W
Achilles
12,541
1,254
19
2
3
218,343
1
W
Discordia
11,015
1,102
22
2
1
155,657
1
L
Fenrir
9,837
984
14
1
1
146,998
0
L
Loki
10,524
1,052
8
1
0
169,245
0
W
Medusa
13,515
1,352
62
6
2
175,098
0
L
Merlin
10,307
1,031
47
5
1
142,413
3
L
Skadi
9,478
948
24
2
0
147,511
0
L
Cthulhu
9,608
961
46
5
1
158,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role