Player Matchup
Team Averages
Bronze III
Average Tier
Level 33
1,327 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 87
1,800 SR
1,486
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arwyth
Erlang Shen
18
5 / 0 / 0
10,947
912
8,111
10,274
7,354
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
iRomE
Izanami
15
0 / 5 / 0
9,130
761
4,896
9,760
2,546
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Fail-not
+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Short Bow
+15%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,947
912
124
10
0
246,116
1
L
9,130
761
123
10
0
213,595
1