Player Matchup

He Bo
He Bo
Chepe3R_
He Bo
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 21L
1,724 Elo+
Party 1
The Morrigan
The Morrigan
DarkLordRaxzo
The Morrigan
Level 17
God Stats
7W - 11L
1,283 SR
Queue Stats
43W - 45L
1,551 Elo+
Solo
Mulan
Mulan
NaranciaNaranja
Mulan
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 177L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Yikes684
Cthulhu
Level 28
God Stats
7W - 12L
1,601 SR
Queue Stats
362W - 305L
1,634 Elo+
Solo
Neith
Neith
t_loch024
Neith
Level 6
God Stats
7W - 4L
1,656 SR
Queue Stats
7W - 4L
1,682 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,616 Elo+

VS

Team Averages
Level 22
1,581 SR
1,492 Elo+
Hel
Hel
DARKSLAYER2525
Hel
Level 6
God Stats
10W - 9L
1,500 SR
Queue Stats
35W - 29L
1,173 Elo+
Solo
Merlin
Merlin
DrBojanglez21
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 36L
1,712 Elo+
Party 2
Chaac
Chaac
Ismaelelprox02
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,361 Elo+
Solo
Ne Zha
Ne Zha
JimboSlice0525
Ne Zha
Level 43
God Stats
32W - 30L
1,619 SR
Queue Stats
172W - 163L
1,593 Elo+
Party 2
Khepri
Khepri
Slurpy147
Khepri
Level 35
God Stats
49W - 20L
1,785 SR
Queue Stats
236W - 178L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chepe3R_
He Bo
14
0 / 6 / 1
8,748
795
3,841
10,306
2,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
DarkLordRaxzo
The Morrigan
15
0 / 4 / 1
9,120
829
4,320
7,834
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 0
8,988
817
3,752
10,472
4,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Yikes684
Cthulhu
15
0 / 3 / 1
9,412
856
9,939
14,850
9,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
t_loch024
Neith
15
1 / 4 / 0
9,271
843
5,742
10,280
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

150

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
10,134
921
6,962
5,644
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 8
11,347
1,032
19,798
5,864
2,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 0 / 8
10,509
955
6,455
6,751
3,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 0 / 4
11,302
1,027
10,387
6,317
2,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Slurpy147
Khepri
16
1 / 1 / 9
9,673
879
6,132
7,181
5,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
1
Kills
20
20
Deaths
1
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chepe3R_
He Bo
0
6
1
0.08
W
1
0
12
7
L
The Morrigan
DarkLordRaxzo
The Morrigan
0
4
1
0.13
W
7
0
8
11
W
3
0
8
7
W
8
0
4
10
L
0
3
0
0
W
Khepri
Slurpy147
Khepri
1
1
9
5.5
L
Cthulhu
Yikes684
Cthulhu
0
3
1
0.17
L
Neith
t_loch024
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
49,734
53,742
Taken
31,757
22,248
Mitigated
17,103
3,332
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chepe3R_
He Bo
3,841
312
884
732
10,306
2,994
0
7,610
2,696
8,255
0
W
6,962
872
4,462
2,699
5,644
2,319
0
4,404
1,240
16,524
0
L
The Morrigan
DarkLordRaxzo
The Morrigan
4,320
612
188
0
7,834
1,922
0
5,088
2,746
17,730
133
W
19,798
670
0
417
5,864
2,575
0
2,806
3,058
49,496
0
W
6,455
469
0
2,866
6,751
3,804
0
3,620
3,131
0
30,012
W
10,387
2,257
0
737
6,317
2,727
0
2,425
3,892
0
34,857
L
3,752
0
0
750
10,472
4,586
0
5,304
5,168
0
17,082
W
Khepri
Slurpy147
Khepri
6,132
458
0
11
7,181
5,678
0
4,712
2,469
13,168
0
L
Cthulhu
Yikes684
Cthulhu
9,939
309
35
0
14,850
9,913
0
8,879
5,971
43,524
0
L
Neith
t_loch024
Neith
5,742
2,887
0
743
10,280
2,833
0
6,011
4,269
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
52,965
194
Minions Killed
220
6
Camps Cleared
9
858,085
Distance Traveled
1,045,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,748
795
10
1
0
119,541
0
W
Hel
10,134
921
29
3
2
210,708
0
L
The Morrigan
9,120
829
40
4
3
190,467
0
W
Merlin
11,347
1,032
63
6
0
210,242
0
W
Chaac
10,509
955
57
5
3
208,637
1
W
Ne Zha
11,302
1,027
58
5
3
228,988
0
L
Mulan
8,988
817
30
3
1
168,185
0
W
Khepri
9,673
879
13
1
1
187,023
0
L
Cthulhu
9,412
856
80
7
0
194,857
0
L
Neith
9,271
843
34
3
2
185,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role